Resource Types: Difference between revisions
(Linked resource type.) |
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All variants of the [[Bundle]] container have a per-entry field defining the resource's type. Many types have varying and/or conflicting names in different locations, so alternate names are given alongside a name known not to cause conflicts. Additionally, the Shader Technique and Shader types share a type ID despite being unique. |
All variants of the [[Bundle]] container have a per-entry field defining the resource's type. Many types have varying and/or conflicting names in different locations, so alternate names are given alongside a name known not to cause conflicts. Additionally, the Shader Technique and Shader types share a type ID despite being unique. |
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As of 2023-10-10, all existent resource types in all retail games and development builds have at least partial documentation available. If a type is not linked, there are no available real-world examples. The only types missing any information are IDs 0x20, potentially 0xC000, and any unknown IDs if they exist. Should further information become available, these gaps may be filled. |
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Known resource types can be found below. |
Known resource types can be found below. |
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= Bundle Resource Types = |
= Bundle Resource Types = |
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{| class="wikitable" |
{| class="wikitable" |
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! ID !! Name !! Alternate names !! Comments |
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|- |
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| 0x0 || [[Texture]] || RwRaster<br>PlaneTexture<br>TexturePage || |
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! ID !! Name !! Alternate names |
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|- |
|- |
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| 0x1 || [[Material]] || RwMaterial<br>MaterialAssembly<br>GTMATERIAL || |
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| 0x0 || [[Texture]] || RwRaster, PlaneTexture, TexturePage |
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|- |
|- |
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| 0x2 || [[Renderable Mesh|RenderableMesh]] || Renderable || Deprecated prior to 2006-11-13. |
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| 0x1 || [[Material]] || RwMaterial, MaterialAssembly |
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|- |
|- |
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| 0x3 || [[Text File|TextFile]] || BUNDLEINDEX || |
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| 0x2 || RenderableMesh || Renderable |
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|- |
|- |
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| 0x4 || [[Draw Indexed Parameters|DrawIndexParams]] || DRAWINDPARAM || Deprecated prior to 2006-11-13. |
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| 0x3 || [[Text File|TextFile]] || |
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|- |
|- |
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| 0x5 || [[Index Buffer|IndexBuffer]] || || Deprecated prior to 2006-11-13. |
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| 0x4 || DrawIndexParams || |
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|- |
|- |
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| 0x6 || [[Mesh State|MeshState]] || || Deprecated prior to 2006-11-13. |
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| 0x5 || IndexBuffer || |
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|- |
|- |
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| 0x7 || TEXTUREAUXINFO || || No examples.<br>Deprecated prior to 2006-06-29. |
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| 0x6 || MeshState || |
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|- |
|- |
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| 0x8 || VERTEXBUFFERITEM || || No examples.<br>Deprecated prior to 2006-06-29. |
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| 0x9 || VertexBuffer || |
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|- |
|- |
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| |
| 0x9 || [[Vertex Buffer|VertexBuffer]] || || Deprecated prior to 2006-11-13. |
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|- |
|- |
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| |
| 0xA || [[Vertex Descriptor|VertexDescriptor]] || RwVertexDesc || |
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|- |
|- |
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| 0xB || [[Material CRC32|RwMaterialCRC32]] || MATERIALCRC32 || Deprecated prior to 2007-02-22. |
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| 0xC || [[Renderable]] || RwRenderable, GtRenderable |
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|- |
|- |
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| 0xC || [[Renderable]] || RwRenderable, GtRenderable || |
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| 0xD || [[Material Technique|MaterialTechnique]] || |
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|- |
|- |
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| 0xD || [[Material Technique|MaterialTechnique]] || RWMATERIAL || Only used on PS3 and X360. |
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| 0xE || [[Texture State|TextureState]] || RwTextureState |
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|- |
|- |
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| |
| 0xE || [[Texture State|TextureState]] || RwTextureState || |
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|- |
|- |
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| 0xF || [[Material State|MaterialState]] || BlendState || |
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| 0x10 || DepthStencilState || |
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|- |
|- |
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| 0x10 || [[Depth Stencil State|DepthStencilState]] || || Deprecated prior to 2006-11-13. |
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| 0x11 || RasterizerState || |
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|- |
|- |
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| 0x11 || [[Rasterizer State|RasterizerState]] || || Deprecated prior to 2006-11-13. |
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| 0x12 || [[Shader Program Buffer|RwShaderProgramBuffer]] || PixelShader, VertexShader, ShaderProgramState |
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|- |
|- |
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| 0x12 || [[Shader Program Buffer|RwShaderProgramBuffer]] || PixelShader<br>VertexShader<br>ShaderProgramState || Not used in the original PC game. |
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| 0x14 || RwShaderParameter || ShaderParameter |
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|- |
|- |
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| 0x13 || RenderTargetState || || No examples.<br>Deprecated prior to 2006-06-29. |
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| 0x15 || RenderableAssembly || |
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|- |
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| 0x14 || [[Shader Parameter|RwShaderParameter]] || ShaderParameter || Deprecated prior to 2006-11-13. |
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| 0x16 || RwDebug || |
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|- |
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| 0x15 || [[Renderable Assembly|RenderableAssembly]] || GTRENDERABLE || Deprecated prior to 2006-11-13. |
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| 0x17 || KdTree || |
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|- |
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| 0x16 || RwDebug || DEBUG || No examples. |
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| 0x18 || [[Voice Hierarchy|VoiceHierarchy]] || |
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| 0x17 || KdTree || || No examples. |
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|- |
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| 0x18 || [[Voice Hierarchy|VoiceHierarchy]] || || |
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| 0x1A || InterpreterData || |
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| 0x19 || Snr || || No examples. |
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| 0x1A || InterpreterData || || No examples. |
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| 0x1C || [[AttribSys Vault|AttribSysVault]] || |
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| 0x1B || AttribSysSchema || || No examples. |
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|- |
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| 0x1C || [[AttribSys Vault|AttribSysVault]] || || |
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|- |
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| |
| 0x1D || EntryList || || No examples. |
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|- |
|- |
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| |
| 0x1E || [[Apt Data|AptData]] || Flash || |
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|- |
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| 0x1F || [[GUI Popup|GuiPopup]] || Popup || |
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| 0x20 || ? || || No examples.<br>Added after 2006-06-29<br>Removed before 2006-11-13 |
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| 0x23 || [[Instance List|InstanceList]] || |
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| 0x21 || [[Font|Font]] || || |
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|- |
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| 0x22 || [[LUA Code|LuaCode]] || || |
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|- |
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| 0x23 || [[Instance List|InstanceList]] || || |
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| 0x26 || InstanceCollisionList || |
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| 0x24 || [[Clustered Mesh|ClusteredMesh]] || CollisionMeshData || Used until at least 2007-01-24.<br>Deprecated prior to 2007-10-31. |
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| 0x27 || [[Language]] || |
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| 0x25 || [[ID List|IdList]] || ResourceIdList || |
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| 0x28 || SatNavTile || |
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| 0x26 || InstanceCollisionList || || No examples. |
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| 0x29 || SatNavTileDirectory || |
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| 0x27 || [[Language]] || LOCALISEDTEXT || |
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| 0x28 || [[Satnav Tile|SatNavTile]] || Tile<br>MAP_TILE || Used until at least 2007-02-22.<br>Deprecated prior to 2007-10-31. |
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| 0x2B || [[Colour Cube|ColourCube]] || RwColourCube |
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| 0x29 || [[Satnav Tile Directory|SatNavTileDirectory]] || TileDirectory<br>MAP_TILE_DIRECTORY || Used until at least 2007-02-22.<br>Deprecated prior to 2007-10-31. |
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| 0x2C || [[HUD Message|HudMessage]] || GuiHudMessage |
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|- |
|- |
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| 0x2A || [[Model]] || VehicleModel<br>WheelModel<br>PropModel || |
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| 0x2D || [[HUD Message List|HudMessageList]] || |
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| 0x2B || [[Colour Cube|ColourCube]] || RwColourCube || |
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|- |
|- |
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| 0x2C || [[HUD Message|HudMessage]] || GuiHudMessage || |
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|- |
|- |
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| |
| 0x2D || [[HUD Message List|HudMessageList]] || || Deprecated prior to 2007-02-22. |
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|- |
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| 0x2E || [[HUD Message Sequence|HudMessageSequence]] || || |
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|- |
|- |
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| 0x2F || [[HUD Message Sequence Dictionary|HudMessageSequenceDictionary]] || || |
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| 0x32 || [[Shader Technique|ShaderTechnique]] || |
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|- |
|- |
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| 0x30 || [[World Painter 2D|WorldPainter2D]] || World Painter 2D || |
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|- |
|- |
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| 0x31 || [[PFX Hooks|PFXHookBundle]] || GuiPFXHook || |
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| 0x40 || RawFile || File, RAW |
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| 0x32 || [[Shader Technique|ShaderTechnique]] || || |
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| 0x32 || [[Shader]] || || |
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|- |
|- |
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| 0x40 || [[Raw File|RawFile]] || File, RAW || |
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| 0x41 || [[ICE Take Dictionary|ICETakeDictionary]] || ICEDictionary || |
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| 0x44 || DeveloperList || |
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|- |
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| 0x42 || [[Video Data|VideoData]] || || |
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| 0x45 || [[Comms Tool List Definition|CommsToolListDefinition]] || CommsToolDef |
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|- |
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| |
| 0x43 || [[Polygon Soup List|PolygonSoupList]] || CollisionMeshData || |
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| 0x44 || DeveloperList || || No examples.<br>Only present in 1.3. |
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| 0x50 || [[Binary File|BinaryFile]] || AlignedBinaryFile |
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|- |
|- |
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| 0x45 || [[Comms Tool List Definition|CommsToolListDefinition]] || CommsToolDef || Introduced in 1.4. |
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| 0x51 || [[Animation Collection|AnimationCollection]] || |
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|- |
|- |
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| 0x46 || [[Comms Tool List|CommsToolList]] || CommsToolInst || Introduced in 1.4. |
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| 0x2710 || CharAnimBankFile || Character Animation Bank Data |
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| 0x50 || [[Binary File|BinaryFile]] || AlignedBinaryFile || |
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| 0x2711 || WeaponFile || WEAPONDATA |
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|- |
|- |
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| 0x51 || [[Animation Collection|AnimationCollection]] || || Introduced in 1.4. |
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| 0x343E || VFXFile || VFX Data |
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|- |
|- |
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| 0x2710 || [[Character Animation Bank Data|CharAnimBankFile]] || Character Animation Bank Data || Black 2 |
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| 0x343F || BearFile || Bear Data |
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|- |
|- |
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| 0x2711 || [[Weapon Data|WeaponFile]] || WEAPONDATA || Black 2 |
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| 0x3A98 || BkPropInstanceList || |
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|- |
|- |
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| |
| 0x343E || [[VFX Data|VFXFile]] || VFX Data || Black 2 |
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|- |
|- |
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| 0x343F || [[Bear Data|BearFile]] || Bear Data || Black 2 |
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| 0xA020 || [[Generic RWAC Wave Content|GenericRwacWaveContent]] || Generic Wave Content |
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|- |
|- |
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| |
| 0x3A98 || [[Prop Instance List|BkPropInstanceList]] || || Black 2 |
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|- |
|- |
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| |
| 0xA000 || [[Registry]] || PLAYBACK_REGISTRY || |
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|- |
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| 0xA010 || GENERIC_RWAC_FACTORY_CONFIGURATION || || No examples. |
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| 0xA023 || [[CSIS|Csis]] || CSIS |
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|- |
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| 0xA020 || [[Generic RWAC Wave Content|GenericRwacWaveContent]] || Generic Wave Content || |
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| 0xA024 || Nicotine || Nicotine Map |
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|- |
|- |
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| 0xA021 || [[Ginsu Wave Content|GinsuWaveContent]] || Ginsu Wave Content || |
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| 0xA025 || [[Splicer]] || Splicer Data |
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|- |
|- |
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| 0xA022 || [[AEMS Bank|AemsBank]] || AEMS Bank || |
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| 0xA026 || FreqContent || |
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| |
| 0xA023 || [[CSIS|Csis]] || CSIS || |
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|- |
|- |
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| 0xA024 || [[Nicotine Map|Nicotine]] || Nicotine Map || |
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| 0xA028 || GenericRwacReverbIRContent || |
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|- |
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| |
| 0xA025 || [[Splicer]] || Splicer Data || |
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|- |
|- |
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| 0xA026 || FreqContent || FREQUENCY_CONTENT_DATA || No examples. |
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| 0xB000 || [[Zone List|ZoneList]] || |
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|- |
|- |
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| 0xA027 || VoiceHierarchyCollection || || No examples. |
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| 0x10000 ||[[Loop Model|LoopModel]] || |
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|- |
|- |
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| 0xA028 || [[Generic RWAC Reverb IR Content|GenericRwacReverbIRContent]] || Generic Reverb IR Content<br>REVERB_IR_CONTENT || Introduced after 2006-11-13.<br>Deprecated prior to 2007-10-31. |
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| 0x10001 || [[AI Sections|AISections]] || AIMapData |
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|- |
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| 0xA029 || [[Snapshot Data|SnapshotData]] || Snapshot Data || |
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| 0xB000 || [[Zone List|ZoneList]] || || |
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| 0xC001 || VFX || || No examples. |
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| 0x10000 || [[Loop Model|LoopModel]] || SOUND_LOOPMODEL || |
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| 0x10005 || [[Vehicle List/Burnout Paradise|VehicleList]] || |
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| 0x10001 || [[AI Sections|AISections]] || AIMapData || |
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| 0x10002 || [[Traffic Data|TrafficData]] || TRAFFIC_LANEDATA || |
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| 0x10007 || PhysicsSpec || |
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| 0x10003 || [[Trigger Data|TriggerData]] || Trigger || |
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| 0x10008 || [[Particle Description Collection|ParticleDescriptionCollection]] || |
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| 0x10004 || [[Deformation Model|DeformationModel]] || || |
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| 0x10005 || [[Vehicle List/Burnout Paradise|VehicleList]] || || |
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| 0x1000A || [[Wheel Graphics|WheelGraphicsSpec]] || WheelGraphics |
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|- |
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| 0x10006 || [[Vehicle Graphics|GraphicsSpec]] || VehicleGraphics<br>VEHICLE_GRAPHICS_SPEC || |
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| 0x1000B || [[Texture Name Map|TextureNameMap]] || |
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| 0x10007 || PhysicsSpec || VEHICLE_PHYSICS_SPEC || |
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| 0x1000C || ICEList || |
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| 0x10008 || [[Particle Description Collection|ParticleDescriptionCollection]] || PARTICLE_DESCRIPTION || |
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| 0x1000D || ICEData || ICE |
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|- |
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| 0x10009 || [[Wheel List|WheelList]] || || |
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| 0x1000E || [[Progression Data/Burnout Paradise|ProgressionData]] || Progression |
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|- |
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| |
| 0x1000A || [[Wheel Graphics|WheelGraphicsSpec]] || WheelGraphics || |
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|- |
|- |
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| 0x1000B || [[Texture Name Map|TextureNameMap]] || || |
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|- |
|- |
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| 0x1000C || [[ICE List|ICEList]] || || Used until at least 2007-02-22.<br>Deprecated prior to 2007-10-31. |
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| 0x10011 || [[Prop Instance Data|PropInstanceData]] || PropInstances |
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|- |
|- |
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| 0x1000D || [[ICE Data|ICEData]] || ICE || Used until at least 2007-02-22.<br>Deprecated prior to 2007-10-31. |
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| 0x10012 || [[Environment Keyframe|EnvironmentKeyframe]] || |
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|- |
|- |
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| 0x1000E || [[Progression Data/Burnout Paradise|ProgressionData]] || Progression || |
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| 0x10013 || [[Environment Timeline|EnvironmentTimeLine]] || |
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|- |
|- |
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| 0x1000F || [[Prop Physics|PropPhysics]] || || |
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|- |
|- |
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| 0x10010 || [[Prop Graphics List|PropGraphicsList]] || || |
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|- |
|- |
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| 0x10011 || [[Prop Instance Data|PropInstanceData]] || PropInstances<br>PROP_INSTANCE || |
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| 0x10016 || [[Static Sound Map|StaticSoundMap]] || |
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|- |
|- |
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| 0x10012 || [[Environment Keyframe|EnvironmentKeyframe]] || || |
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|- |
|- |
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| 0x10013 || [[Environment Timeline|EnvironmentTimeLine]] || || |
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| 0x10019 || [[VFX Mesh Collection|VFXMeshCollection]] || BrnVFXMeshCollection |
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|- |
|- |
||
| |
| 0x10014 || [[Environment Dictionary|EnvironmentDictionary]] || || |
||
|- |
|- |
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| 0x10015 || [[Graphics Stub|GraphicsStub]] || TrafficStub<br>TrafficGraphicsStub<br>TRAFFIC_GFX_STUB || |
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| 0x1001B || [[VFX Prop Collection|VFXPropCollection]] || |
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|- |
|- |
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| 0x10016 || [[Static Sound Map|StaticSoundMap]] || SOUND_STATIC_MAP || |
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| 0x1001C || [[Streamed Deformation|StreamedDeformationSpec]] || |
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|- |
|- |
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| 0x10017 || [[PFX Hooks|PFXHookBundle]] || GuiPFXHook || Added after 2006-11-13.<br>Replaced by type 0x31 prior to 2007-02-22. |
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| 0x1001D || [[Particle Description|ParticleDescription]] || |
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|- |
|- |
||
| |
| 0x10018 || [[Street Data|StreetData]] || STREETDATA_DATA || |
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|- |
|- |
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| 0x10019 || [[VFX Mesh Collection|VFXMeshCollection]] || BrnVFXMeshCollection || |
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| 0x1001F || [[Challenge List|ChallengeList]] || |
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|- |
|- |
||
| |
| 0x1001A || [[Massive Lookup Table|MassiveLookupTable]] || || |
||
|- |
|- |
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| |
| 0x1001B || [[VFX Prop Collection|VFXPropCollection]] || || |
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|- |
|- |
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| 0x1001C || [[Streamed Deformation|StreamedDeformationSpec]] || || |
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| 0x10022 || OfflineChallengeList || |
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|- |
|- |
||
| |
| 0x1001D || [[Particle Description|ParticleDescription]] || || |
||
|- |
|- |
||
| |
| 0x1001E || [[Player Car Colours|PlayerCarColours]] || || |
||
|- |
|- |
||
| |
| 0x1001F || [[Challenge List|ChallengeList]] || || |
||
|- |
|- |
||
| |
| 0x10020 || [[Flapt File|FlaptFile]] || || |
||
|- |
|- |
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| 0x10021 || [[Profile Upgrade|ProfileUpgrade]] || || Introduced in 1.3.<br>Only used in 1.9. |
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| 0x11000 || BkSoundWeapon || SoundWeapon Data |
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|- |
|- |
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| 0x10022 || OfflineChallengeList || || No examples.<br>Only present in 1.3. |
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| 0x11001 || BkSoundGunsu || SoundGunsu Data |
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|- |
|- |
||
| 0x10023 || [[Vehicle Animation|VehicleAnimation]] || || Introduced in 1.4. |
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| 0x11002 || BkSoundBulletImpact || SoundBulletImpact Data |
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|- |
|- |
||
| 0x10024 || [[Body Part Remap Data|BodypartRemapData]] || BodyPartRemapping || Introduced in 1.4. |
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| 0x11003 || BkSoundBulletImpactList || SoundBulletImpactList |
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|- |
|- |
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| 0x10025 || [[LUA List|LUAList]] || LUAInst || Introduced in 1.6. |
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| 0x11004 || BkSoundBulletImpactStream || SoundBulletImpactStream Data |
|||
| |
|- |
||
| 0x10026 || [[LUA Script|LUAScript]] || LUACode || Introduced in 1.6. |
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= Missing resource types = |
|||
There are 5 resource types not present in any known build. All of these are from early development. Known information is listed below. |
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{| class="wikitable" |
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! ID !! Date range !! Information |
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|- |
|- |
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| 0x11000 || [[Sound Weapon|BkSoundWeapon]] || SoundWeapon Data || Black 2 |
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| 0x7 || Removed before 2006-06-29 || Likely mesh-related |
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|- |
|- |
||
| 0x11001 || [[Sound Gunsu|BkSoundGunsu]] || SoundGunsu Data || Black 2 |
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| 0x8 || Removed before 2006-06-29 || Likely mesh-related |
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|- |
|- |
||
| 0x11002 || [[Sound Bullet Impact|BkSoundBulletImpact]] || SoundBulletImpact Data || Black 2 |
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| 0x13 || Removed before 2006-06-29 || Likely shader-related<br />Possibly replaced by type 0x32 (ShaderTechnique) |
|||
|- |
|- |
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| 0x11003 || [[Sound Bullet Impact List|BkSoundBulletImpactList]] || SoundBulletImpactList || Black 2 |
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| 0x20 || Added after 2006-06-29<br/>Removed before 2006-11-13 || |
|||
|- |
|- |
||
| 0x11004 || [[Sound Bullet Impact Stream|BkSoundBulletImpactStream]] || SoundBulletImpactStream Data || Black 2 |
|||
| 0x10017 || Added after 2006-11-13<br/>Removed before 2007-02-22 || Game-specific (Burnout Paradise)<br/>Not present in available 2007-01-24 bundles. Either not TRK-related or removed before that date |
|||
|} |
|} |
Latest revision as of 04:27, 15 March 2024
All variants of the Bundle container have a per-entry field defining the resource's type. Many types have varying and/or conflicting names in different locations, so alternate names are given alongside a name known not to cause conflicts. Additionally, the Shader Technique and Shader types share a type ID despite being unique.
As of 2023-10-10, all existent resource types in all retail games and development builds have at least partial documentation available. If a type is not linked, there are no available real-world examples. The only types missing any information are IDs 0x20, potentially 0xC000, and any unknown IDs if they exist. Should further information become available, these gaps may be filled.
Known resource types can be found below.
Bundle Resource Types
ID | Name | Alternate names | Comments |
---|---|---|---|
0x0 | Texture | RwRaster PlaneTexture TexturePage |
|
0x1 | Material | RwMaterial MaterialAssembly GTMATERIAL |
|
0x2 | RenderableMesh | Renderable | Deprecated prior to 2006-11-13. |
0x3 | TextFile | BUNDLEINDEX | |
0x4 | DrawIndexParams | DRAWINDPARAM | Deprecated prior to 2006-11-13. |
0x5 | IndexBuffer | Deprecated prior to 2006-11-13. | |
0x6 | MeshState | Deprecated prior to 2006-11-13. | |
0x7 | TEXTUREAUXINFO | No examples. Deprecated prior to 2006-06-29. | |
0x8 | VERTEXBUFFERITEM | No examples. Deprecated prior to 2006-06-29. | |
0x9 | VertexBuffer | Deprecated prior to 2006-11-13. | |
0xA | VertexDescriptor | RwVertexDesc | |
0xB | RwMaterialCRC32 | MATERIALCRC32 | Deprecated prior to 2007-02-22. |
0xC | Renderable | RwRenderable, GtRenderable | |
0xD | MaterialTechnique | RWMATERIAL | Only used on PS3 and X360. |
0xE | TextureState | RwTextureState | |
0xF | MaterialState | BlendState | |
0x10 | DepthStencilState | Deprecated prior to 2006-11-13. | |
0x11 | RasterizerState | Deprecated prior to 2006-11-13. | |
0x12 | RwShaderProgramBuffer | PixelShader VertexShader ShaderProgramState |
Not used in the original PC game. |
0x13 | RenderTargetState | No examples. Deprecated prior to 2006-06-29. | |
0x14 | RwShaderParameter | ShaderParameter | Deprecated prior to 2006-11-13. |
0x15 | RenderableAssembly | GTRENDERABLE | Deprecated prior to 2006-11-13. |
0x16 | RwDebug | DEBUG | No examples. |
0x17 | KdTree | No examples. | |
0x18 | VoiceHierarchy | ||
0x19 | Snr | No examples. | |
0x1A | InterpreterData | No examples. | |
0x1B | AttribSysSchema | No examples. | |
0x1C | AttribSysVault | ||
0x1D | EntryList | No examples. | |
0x1E | AptData | Flash | |
0x1F | GuiPopup | Popup | |
0x20 | ? | No examples. Added after 2006-06-29 Removed before 2006-11-13 | |
0x21 | Font | ||
0x22 | LuaCode | ||
0x23 | InstanceList | ||
0x24 | ClusteredMesh | CollisionMeshData | Used until at least 2007-01-24. Deprecated prior to 2007-10-31. |
0x25 | IdList | ResourceIdList | |
0x26 | InstanceCollisionList | No examples. | |
0x27 | Language | LOCALISEDTEXT | |
0x28 | SatNavTile | Tile MAP_TILE |
Used until at least 2007-02-22. Deprecated prior to 2007-10-31. |
0x29 | SatNavTileDirectory | TileDirectory MAP_TILE_DIRECTORY |
Used until at least 2007-02-22. Deprecated prior to 2007-10-31. |
0x2A | Model | VehicleModel WheelModel PropModel |
|
0x2B | ColourCube | RwColourCube | |
0x2C | HudMessage | GuiHudMessage | |
0x2D | HudMessageList | Deprecated prior to 2007-02-22. | |
0x2E | HudMessageSequence | ||
0x2F | HudMessageSequenceDictionary | ||
0x30 | WorldPainter2D | World Painter 2D | |
0x31 | PFXHookBundle | GuiPFXHook | |
0x32 | ShaderTechnique | ||
0x32 | Shader | ||
0x40 | RawFile | File, RAW | |
0x41 | ICETakeDictionary | ICEDictionary | |
0x42 | VideoData | ||
0x43 | PolygonSoupList | CollisionMeshData | |
0x44 | DeveloperList | No examples. Only present in 1.3. | |
0x45 | CommsToolListDefinition | CommsToolDef | Introduced in 1.4. |
0x46 | CommsToolList | CommsToolInst | Introduced in 1.4. |
0x50 | BinaryFile | AlignedBinaryFile | |
0x51 | AnimationCollection | Introduced in 1.4. | |
0x2710 | CharAnimBankFile | Character Animation Bank Data | Black 2 |
0x2711 | WeaponFile | WEAPONDATA | Black 2 |
0x343E | VFXFile | VFX Data | Black 2 |
0x343F | BearFile | Bear Data | Black 2 |
0x3A98 | BkPropInstanceList | Black 2 | |
0xA000 | Registry | PLAYBACK_REGISTRY | |
0xA010 | GENERIC_RWAC_FACTORY_CONFIGURATION | No examples. | |
0xA020 | GenericRwacWaveContent | Generic Wave Content | |
0xA021 | GinsuWaveContent | Ginsu Wave Content | |
0xA022 | AemsBank | AEMS Bank | |
0xA023 | Csis | CSIS | |
0xA024 | Nicotine | Nicotine Map | |
0xA025 | Splicer | Splicer Data | |
0xA026 | FreqContent | FREQUENCY_CONTENT_DATA | No examples. |
0xA027 | VoiceHierarchyCollection | No examples. | |
0xA028 | GenericRwacReverbIRContent | Generic Reverb IR Content REVERB_IR_CONTENT |
Introduced after 2006-11-13. Deprecated prior to 2007-10-31. |
0xA029 | SnapshotData | Snapshot Data | |
0xB000 | ZoneList | ||
0xC001 | VFX | No examples. | |
0x10000 | LoopModel | SOUND_LOOPMODEL | |
0x10001 | AISections | AIMapData | |
0x10002 | TrafficData | TRAFFIC_LANEDATA | |
0x10003 | TriggerData | Trigger | |
0x10004 | DeformationModel | ||
0x10005 | VehicleList | ||
0x10006 | GraphicsSpec | VehicleGraphics VEHICLE_GRAPHICS_SPEC |
|
0x10007 | PhysicsSpec | VEHICLE_PHYSICS_SPEC | |
0x10008 | ParticleDescriptionCollection | PARTICLE_DESCRIPTION | |
0x10009 | WheelList | ||
0x1000A | WheelGraphicsSpec | WheelGraphics | |
0x1000B | TextureNameMap | ||
0x1000C | ICEList | Used until at least 2007-02-22. Deprecated prior to 2007-10-31. | |
0x1000D | ICEData | ICE | Used until at least 2007-02-22. Deprecated prior to 2007-10-31. |
0x1000E | ProgressionData | Progression | |
0x1000F | PropPhysics | ||
0x10010 | PropGraphicsList | ||
0x10011 | PropInstanceData | PropInstances PROP_INSTANCE |
|
0x10012 | EnvironmentKeyframe | ||
0x10013 | EnvironmentTimeLine | ||
0x10014 | EnvironmentDictionary | ||
0x10015 | GraphicsStub | TrafficStub TrafficGraphicsStub TRAFFIC_GFX_STUB |
|
0x10016 | StaticSoundMap | SOUND_STATIC_MAP | |
0x10017 | PFXHookBundle | GuiPFXHook | Added after 2006-11-13. Replaced by type 0x31 prior to 2007-02-22. |
0x10018 | StreetData | STREETDATA_DATA | |
0x10019 | VFXMeshCollection | BrnVFXMeshCollection | |
0x1001A | MassiveLookupTable | ||
0x1001B | VFXPropCollection | ||
0x1001C | StreamedDeformationSpec | ||
0x1001D | ParticleDescription | ||
0x1001E | PlayerCarColours | ||
0x1001F | ChallengeList | ||
0x10020 | FlaptFile | ||
0x10021 | ProfileUpgrade | Introduced in 1.3. Only used in 1.9. | |
0x10022 | OfflineChallengeList | No examples. Only present in 1.3. | |
0x10023 | VehicleAnimation | Introduced in 1.4. | |
0x10024 | BodypartRemapData | BodyPartRemapping | Introduced in 1.4. |
0x10025 | LUAList | LUAInst | Introduced in 1.6. |
0x10026 | LUAScript | LUACode | Introduced in 1.6. |
0x11000 | BkSoundWeapon | SoundWeapon Data | Black 2 |
0x11001 | BkSoundGunsu | SoundGunsu Data | Black 2 |
0x11002 | BkSoundBulletImpact | SoundBulletImpact Data | Black 2 |
0x11003 | BkSoundBulletImpactList | SoundBulletImpactList | Black 2 |
0x11004 | BkSoundBulletImpactStream | SoundBulletImpactStream Data | Black 2 |