Graphics Stub
The Graphics Stub resource type is used exclusively in traffic vehicles in Burnout Paradise. Its purpose is to import a Vehicle Graphics and a Wheel Graphics resource.
Vehicles cannot be used as traffic without a Graphics Stub present. Similarly, the Graphics Stub cannot be used without a Wheel Graphics resource.
Structures[edit | edit source]
BrnTraffic::GraphicsStub[edit | edit source]
32-bit[edit | edit source]
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | BrnVehicle::GraphicsSpec* | mpVehicleGraphics | Imports index | |
0x4 | 0x4 | BrnWheel::GraphicsSpec* | mpWheelGraphics | Imports index |
64-bit[edit | edit source]
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | BrnVehicle::GraphicsSpec* | mpVehicleGraphics | Imports index | |
0x8 | 0x8 | BrnWheel::GraphicsSpec* | mpWheelGraphics | Imports index |