Vehicle Graphics
GraphicsSpec | |||
---|---|---|---|
aka VehicleGraphics | |||
The Ikusa GT's graphics viewed in Blender. | |||
Resource names | *_Graphics *Vehicle ID, e.g. PUSMC01 | ||
Type ID | 0x10006 | ||
Category | Game-specific (Burnout Paradise) | ||
Memory distribution |
Main Memory only | ||
Imports | Model | ||
Imported by | Graphics Stub (traffic only) | ||
Editor available? |
Viewer only Use Blender addons |
Development Information on development versions of the Vehicle Graphics resource. |
The Graphics resource is the central part of vehicle graphics bundles, superseded only by the GraphicsStub resource in the event a GraphicsStub exists. Its primary purpose is to import Model resources and set them up as vehicle parts.
Although the version number remains 3
in all known variants of the resource, it was updated at least once between February and October 2007.
Structures
BrnVehicle::GraphicsSpec
32-bit
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | muVersion | Spec version | 3 |
0x4 | 0x4 | uint32_t | muPartsCount | ||
0x8 | 0x4 | Model** | mppPartsModels | Imports indices | 8-bit integers aligned 4 |
0xC | 0x4 | uint32_t | muShatteredGlassPartsCount | ||
0x10 | 0x4 | ShatteredGlassPart* | mpShatteredGlassParts | Imports indices | |
0x14 | 0x4 | Matrix44Affine* | mpPartLocators | ||
0x18 | 0x4 | uint8_t* | mpPartVolumeIDs | ||
0x1C | 0x4 | uint8_t* | mpNumRigidBodiesForPart | ||
0x20 | 0x4 | Matrix44Affine** | mppRigidBodyToSkinMatrixTransforms |
64-bit
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | muVersion | Spec version | 3 |
0x4 | 0x4 | uint32_t | muPartsCount | ||
0x8 | 0x8 | Model** | mppPartsModels | Imports indices | 8-bit integers aligned 8 |
0x10 | 0x4 | uint32_t | muShatteredGlassPartsCount | ||
0x14 | 0x4 | Padding | |||
0x18 | 0x8 | ShatteredGlassPart* | mpShatteredGlassParts | Imports indices | |
0x20 | 0x8 | Matrix44Affine* | mpPartLocators | ||
0x28 | 0x8 | uint8_t* | mpPartVolumeIDs | ||
0x30 | 0x8 | uint8_t* | mpNumRigidBodiesForPart | ||
0x38 | 0x8 | Matrix44Affine** | mppRigidBodyToSkinMatrixTransforms |
BrnVehicle::ShatteredGlassPart
32-bit
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | Model* | mpModel | ||
0x4 | 0x4 | uint32_t | muBodyPartIndex | ||
0x8 | 0x4 | uint32_t | muBodyPartType |
64-bit
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | Model* | mpModel | ||
0x8 | 0x4 | uint32_t | muBodyPartIndex | ||
0xC | 0x4 | uint32_t | muBodyPartType |