Wheel Graphics

From Burnout Wiki
WheelGraphicsSpec
aka WheelGraphics

10Spoke_03_18_650B viewed in Blender.
Resource names *_Graphics
*Wheel ID, e.g. 10318651
Type ID 0x1000A
Category Game-specific
(Burnout Paradise)
Memory
distribution
Main Memory only
Imports Model
Imported by Unknown
Editor
available?
Viewer only
Use Blender addons

The Wheel Graphics resource is a simple asset meant to import Model resources for a wheel.

Structures

BrnWheel::GraphicsSpec

32-bit

Offset Length Type Name Description Comments
0x0 0x4 uint32_t muVersion 1
0x4 0x4 Model* mpWheelModel Imports index
0x8 0x4 Model* mpCaliperModel Imports index Optional. -1 if not present

64-bit

Offset Length Type Name Description Comments
0x0 0x4 uint32_t muVersion 1
0x4 0x4 Padding
0x8 0x8 Model* mpWheelModel Imports index
0x10 0x8 Model* mpCaliperModel Imports index Optional. -1 if not present