Wheel Graphics
WheelGraphicsSpec | |||
---|---|---|---|
aka WheelGraphics | |||
10Spoke_03_18_650B viewed in Blender. | |||
Resource names | *_Graphics *Wheel ID, e.g. 10318651 | ||
Type ID | 0x1000A | ||
Category | Game-specific (Burnout Paradise) | ||
Memory distribution |
Main Memory only | ||
Imports | Model | ||
Editor available? |
Viewer only Use Blender addons |
The Wheel Graphics resource is a simple asset meant to import Model resources for a wheel.
Structures
BrnWheel::GraphicsSpec
32-bit
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | muVersion | 1 | |
0x4 | 0x4 | Model* | mpWheelModel | Imports index | |
0x8 | 0x4 | Model* | mpCaliperModel | Imports index | Optional. -1 if not present |
64-bit
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | muVersion | 1 | |
0x4 | 0x4 | Padding | |||
0x8 | 0x8 | Model* | mpWheelModel | Imports index | |
0x10 | 0x8 | Model* | mpCaliperModel | Imports index | Optional. -1 if not present |