Shader Parameter
RwShaderParameter | |||
---|---|---|---|
aka ShaderParameter | |||
Type ID | 0x14 | ||
Category | Generic | ||
Memory distribution |
Main Memory only | ||
Imported by | Material Technique | ||
Editor available? |
No |
Shader parameters are used in Black 2 (2006-06-29 build). Their purpose is unclear and the type was deprecated by the time Burnout 5 (2006-11-13 build) was built.
Structures
ShaderParams
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0xC | ParameterBlock | Base class |
ParameterBlock
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | ParameterSemanticBlock* | mpSemanticBlock | Entry info | |
0x4 | 0x4 | uint32_t* | mpParameterBlock | Parameter data | Floats in reality, not ints |
0x8 | 0x4 | uint32_t | mDataSize | Data count |
ParameterSemanticBlock
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint | mCount | Number of semantics | |
0x4 | 0x4 | uint | mDataSize | Data count | Same as header data count |
0x8 | 0x4 | ParameterSemantic | mpSemantics | Semantics |
ParameterSemantic
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | void* | m_hParameter | Parameter | Set at runtime |
0x4 | 0x4 | char* | m_Namespace | Namespace name | |
0x8 | 0x4 | uint32_t | m_NamespaceId | Namespace name CRC32 hash | |
0xC | 0x4 | char* | m_Semantic | Semantic name | Includes: INSTANCE MATERIAL LIGHTD |
0x10 | 0x4 | uint32_t | m_SemanticId | Semantic name CRC32 hash | |
0x14 | 0x4 | void* | m_pData | Data | Set at runtime |
0x18 | 0x2 | uint16_t | m_uNum | Always 1 | |
0x1A | 0x1 | uint8_t | m_uStride | Stride | |
0x1B | 0x1 | uint8_t | m_uType | Type | Always 0 |