ID List

From Burnout Wiki
IdList
aka ResourceIdList
No Example
Resource names TRK_CLIL*
*Track unit ID
Type ID 0x25
Category Generic
Memory
distribution
Main Memory only
Imports Clustered Mesh
Polygon Soup List
Imported by Unknown
Editor
available?
No

The ID List resource type is used in the collision bundle. It lists the collision resources for a track unit. In practice, there is always only one and this resource type is redundant.

Structures

CgsResource::ResourceIdList

32-bit

Offset Length Type Name Description Comments
0x0 0x4 ID* mpaIds
0x4 0x4 uint32_t muNumIds
0x8 0x2 uint8_t[2] muPad Padding
0xA 0x6 Padding

64-bit

Offset Length Type Name Description Comments
0x0 0x8 ID* mpaIds
0x8 0x4 uint32_t muNumIds
0xC 0x2 uint8_t[2] muPad Padding
0xE 0x2 Padding