Satnav Tile
SatNavTile | |||
---|---|---|---|
aka Tile | |||
Tile 8x7 from Burnout 5 (2007-02-22 build). | |||
Type ID | 0x28 | ||
Category | Generic | ||
Memory distribution |
Main Memory only | ||
Imports | Texture | ||
Editor available? |
No |
Satnav tiles make up the minimap and main map textures in early development builds of Burnout Paradise. They are combined using a tile directory.
This type was dropped without a replacement; modern versions of the game use the SatNavMap texture in GUITEXTURES.BIN.
Structures
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x30 | sRect[3] | mBB | Bounding box | |
0x30 | 0x30 | sRect[3] | mBBWorld | World-relative bounding box | |
0x60 | 0x4 | int32_t | miXOffset | X start position | |
0x64 | 0x4 | int32_t | miYOffset | Y start position | |
0x68 | 0x4 | uint32_t | muTextureCount | Number of tile textures | |
0x6C | 0xC | Texture2D*[3] | mpapTextures | Imported Texture resources | |
0x78 | 0x20 | char[32] | macBundleName | Resource name | Matches bundle resource name when preprended with "SatNav\" |
0x98 | 0x4 | uint32_t | muID | Language hash of macBundleName |
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | float32_t | mfLeft | ||
0x4 | 0x4 | float32_t | mfTop | ||
0x8 | 0x4 | float32_t | mfRight | ||
0xC | 0x4 | float32_t | mfBottom |