Video Data

From Burnout Wiki
VideoData
aka {{{othernames}}}
No Example
Resource names attract
Criterion
EAFranchise
EAHD
intro
Type ID 0x42
Category Generic
Memory
distribution
Main Memory only
Imports Unknown
Imported by Unknown
Editor
available?
No

Video data resources contain details on the game's videos and language availability for them.

Structures

CgsResource::VideoDataResource

Offset Length Type Name Description Comments
0x0 0x48 VideoFile[6] maVideoFiles Per-language video file list

CgsResource::VideoDataResource::VideoFile

Offset Length Type Name Description Comments
0x0 0x4 char* mpcName File to be played
0x4 0x6 bool[6] mabAvailableLanguages Sets the available languages for playback. See EVideoLanguage.
0xA 0x2 Padding

Enumerations

CgsResource::VideoDataResource::EVideoLanguage

Name Value Comments
E_VIDEOLANGUAGE_ENGLISH 0
E_VIDEOLANGUAGE_FRENCH 1
E_VIDEOLANGUAGE_ITALIAN 2
E_VIDEOLANGUAGE_GERMAN 3
E_VIDEOLANGUAGE_SPANISH 4
E_VIDEOLANGUAGE_JAPANESE 5
E_VIDEOLANGUAGE_COUNT 6