Text File

From Burnout Wiki
TextFile
aka {{{othernames}}}

Corrected bundle imports XML for VEH_PUSMC01_AT.BIN
from Burnout 5 (2007-02-22 build).
Resource names BundleImports
Type ID 0x3
Category Generic
Memory
distribution
Main Memory only
Imports Unknown
Imported by Unknown
Editor
available?
No

In Burnout Paradise, the TextFile resource type's only known use is for storing Bundle debug data, referred to as Bundle imports, in the original Bundle format. It is not used in the retail game.

In early builds, the XML is almost always malformed, either by using an end tag as a start tag or, as is the case with certain ICE bundles, having the characters written out of order.

Structures

CgsResource::TextFileResource

Offset Length Type Name Description Comments
0x0 0x4 uint32_t mLength Length of the string, excluding the null terminator
0x4 0x1 char[1] mText The text content of the resource