Text File
TextFile | |
---|---|
Corrected bundle imports XML for VEH_PUSMC01_AT.BIN from Burnout 5 (2007-02-22 build). | |
Resource names | BundleImports |
Type ID | 0x3 |
Category | Generic |
Memory distribution |
Main Memory only |
Editor available? |
No |
In Burnout Paradise, the TextFile resource type's only known use is for storing Bundle debug data, referred to as Bundle imports, in the original Bundle format. It is not used in the retail game.
In early builds, the XML is almost always malformed, either by using an end tag as a start tag or, as is the case with certain ICE bundles, having the characters written out of order.
Structures
CgsResource::TextFileResource
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | mLength | Length of the string, excluding the null terminator | |
0x4 | 0x1 | char[1] | mText | The text content of the resource |