|Main Memory only|
|Imported by||Renderable Mesh|
The draw index parameters resource type is identical to its counterpart in modern renderables. Its only known use is in Black 2 (2006-06-29 build); the type was deprecated by the time Burnout 5 (2006-11-13 build) was built.
Structures[edit | edit source]
Identical to the modern structure on Xbox 360; presumably the same on other platforms. See the relevant structure used in renderables.