Massive Lookup Table
The Massive lookup table was used to choose where to display active advertisements. These ads were retrieved using an ad client provided by the now-defunct Massive Incorporated.
Massive was mostly removed from Burnout Paradise Remastered, though its related assets remain in some versions.
Structures
BrnMassive::MassiveLookupTable
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | int32_t | miNumberItems | Number of items | |
0x4 | 0x4 | MassiveLookupTableItem* | mpItems | Items |
BrnMassive::MassiveLookupTableItem
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x10 | Vector3 | mBoundingBoxMin | ||
0x10 | 0x10 | Vector3 | mBoundingBoxMax | ||
0x20 | 0x8 | ID | mSceneID | ||
0x28 | 0x4 | BrnMassiveSubscriber* | mpSubscriber | Set at runtime | |
0x2C | 0x4 | int32_t | miIEIndex | ||
0x30 | 0x1 | uint8_t | muRenderableIndex | ||
0x31 | 0xF | Padding |