Texture State
Appearance
TextureState | |||
---|---|---|---|
aka RwTextureState | |||
Type ID | 0xE | ||
Category | Generic | ||
Memory distribution |
Main Memory only | ||
Imports | Texture | ||
Imported by | Material | ||
Editor available? |
No |
Texture states describe texture attributes such as mipmapping, filtering, and the border color.
Variants
![]() | PlayStation 3 Information on the Texture State resource type used on PlayStation 3. |
![]() | Xbox 360 Information on the Texture State resource type used on Xbox 360. |
![]() | PC Information on the Texture State resource type used on PC. |
![]() | Remastered Information on the Texture State resource type used in Burnout Paradise Remastered. |