Comms Tool List

From Burnout Wiki
CommsToolList
aka CommsToolInst
No Example
Resource names GameplayData
VDB/DATA/PassThePad
Vehicle IDs, e.g. PUSMC01
Type ID 0x46
Category Generic
Memory
distribution
Main Memory only
Imports Unknown
Imported by Unknown
Editor
available?
No

Part of the Comms Database, Comms Tool Lists store the actual data in a format given by a definition selected within the resource.

Structures

BrnCommsTool::CommsToolList

32-bit

Offset Length Type Name Description Comments
0x0 0x4 uint32_t ? Name hash Language hash hash of the name (e.g., PUSMBGP1)
0x4 0x4 uint32_t ? Data length
0x8 0x4 uint32_t ? Version hash? Language hash. Matches offset 0x1C in definitions
0xC 0x4 uint32_t ? Resource size
0x10 0x4 char* ? Data pointer

64-bit

Offset Length Type Name Description Comments
0x0 0x4 uint32_t ? Name hash Language hash of the name (e.g., PUSMBGP1)
0x4 0x4 uint32_t ? Data length
0x8 0x4 uint32_t ? Version hash? Language hash. Matches offset 0x1C in definitions
0xC 0x4 uint32_t ? Resource size
0x10 0x8 char* ? Data pointer