User contributions for AcuteSyntax
A user with 278 edits. Account created on 1 January 2021.
7 March 2021
- 21:0821:08, 7 March 2021 diff hist +197 Burnout Game Data (Takedown-Dominator) No edit summary
- 21:0521:05, 7 March 2021 diff hist +738 N Burnout 2 Game Data Created page with "A much older version of the Burnout Game Data format, used exclusively by Burnout 2: Point of Impact. = Layout = {|class="wikitable" ! Offset ! Name !..."
- 02:2602:26, 7 March 2021 diff hist +185 Burnout Wiki:Contributor guide No edit summary
- 01:3201:32, 7 March 2021 diff hist +2,365 Prototype documentation Moved lists to tables, added some more protos
- 01:0001:00, 7 March 2021 diff hist 0 m Burnout 3: Takedown (Alpha 1 build) AcuteSyntax moved page Burnout 3 Takedown (2004-07-20 build) to Burnout 3: Takedown (2004-07-20 build): Add punctuation
6 March 2021
- 23:4423:44, 6 March 2021 diff hist +486 Burnout Game Data (Takedown-Dominator) Added some stuff I learned from trying to wrangle Revenge Alpha 7 tracks into the demo
26 February 2021
- 03:1603:16, 26 February 2021 diff hist −2 m Texture Dictionary No edit summary
25 February 2021
- 23:0123:01, 25 February 2021 diff hist +3 Environment Track Data →PS2 (WIP)
- 22:5522:55, 25 February 2021 diff hist +64 Environment Track Data →PS2 (WIP)
12 February 2021
- 15:5615:56, 12 February 2021 diff hist +501 N Texture Dictionary Created page with "The '''Texture Dictionary''' container format is used to store a collection of textures. It uses the extension <code>.TXD</code>. = Header = {|class="wikitable |- ! Offset !..."
30 January 2021
- 06:0606:06, 30 January 2021 diff hist 0 m Environment Track Data →PS2 (WIP)
- 06:0506:05, 30 January 2021 diff hist +9 m Environment Track Data →PSP (Revision 1)
- 06:0406:04, 30 January 2021 diff hist +66 m Environment Track Data →PS2 (WIP)
- 04:0504:05, 30 January 2021 diff hist 0 m Environment Track Data No edit summary
- 03:5603:56, 30 January 2021 diff hist +12 Environment Track Data →PS2 (WIP)
- 03:5503:55, 30 January 2021 diff hist +9 m Environment Track Data →PS2 (WIP)
- 03:5403:54, 30 January 2021 diff hist +186 Environment Track Data →PS2 (WIP)
- 03:5103:51, 30 January 2021 diff hist 0 m Environment Track Data →PS2 (WIP): correct offsets by -0x10
29 January 2021
- 22:0722:07, 29 January 2021 diff hist +53 m Vehicle Data →Engine Sound Model (ESM)
- 22:0422:04, 29 January 2021 diff hist +188 m Vehicle Data No edit summary
- 18:0418:04, 29 January 2021 diff hist +2,563 N Burnout (Game) ayyy first page for an actual game release and not a proto :lul:
- 17:3117:31, 29 January 2021 diff hist +16 m Template:GameInfobox No edit summary current
- 17:1117:11, 29 January 2021 diff hist +45 m Template:GameInfobox No edit summary
- 16:4916:49, 29 January 2021 diff hist −48 m Template:GameInfobox No edit summary
- 16:3816:38, 29 January 2021 diff hist +537 N Template:GameInfobox Created page with "{| class="wikitable" align=right ! colspan="4" | {{{gamename}}} |- ! colspan="4" width=100% | {{{boxart}}} |- ! colspan="2" align=left | Developer | style="width: 50%" colspan..."
- 16:1716:17, 29 January 2021 diff hist 0 N File:B1NTSCCoverArt.jpg No edit summary current
27 January 2021
- 07:5007:50, 27 January 2021 diff hist +26 m Sports Coupe use b1vehicleinfobox w/ difficulty stat
- 07:3507:35, 27 January 2021 diff hist +1 m Memory addresses (Legends) No edit summary
- 07:3407:34, 27 January 2021 diff hist +10 m Memory addresses (Legends) No edit summary
- 07:2507:25, 27 January 2021 diff hist +18 Memory addresses (Legends) No edit summary
- 07:2407:24, 27 January 2021 diff hist +21 Memory addresses (Legends) No edit summary
- 07:2207:22, 27 January 2021 diff hist +1,626 N Memory addresses (Legends) Created page with "All offsets listed are valid for the game's '''2.00/Greatest Hits version''' (ULUS-10025). = Graphics = * <code>0x08BAC504</code> - Boost flame color modifier (brightness) *..."
- 00:0100:01, 27 January 2021 diff hist +828 N Burnout Game Data (Takedown-Dominator) Created page with "The '''Burnout Game Data''' format contains configuration data and settings for a given track, like traffic density levels, whether or not the track is forward or reverse, the..."
26 January 2021
- 23:1123:11, 26 January 2021 diff hist +506 Value Database adapted burninrubber's vdb struct
- 00:2300:23, 26 January 2021 diff hist −49 Burnout Revenge (Alpha 7 build) No edit summary
25 January 2021
- 21:3721:37, 25 January 2021 diff hist 0 m Vehicle Data move main layout section above subtypes
- 15:5215:52, 25 January 2021 diff hist +520 Sound Bank No edit summary
24 January 2021
- 23:2423:24, 24 January 2021 diff hist +13 m Formats (Takedown-Dominator) No edit summary
- 23:2323:23, 24 January 2021 diff hist +466 m Burnout 5 (2007-02-22 build) No edit summary
- 21:5521:55, 24 January 2021 diff hist −158 Burnout 3 (2004-04-28 demo) touched up both sections
- 20:2920:29, 24 January 2021 diff hist 0 m Burnout 5 (2007-02-22 build) No edit summary
23 January 2021
- 20:3120:31, 23 January 2021 diff hist +19 m Burnout 5 (2007-02-22 build) clarify which burnout 3 demo is being referred to
- 20:0120:01, 23 January 2021 diff hist −1 m Environment Track Data →PSP (Revision 1)
22 January 2021
- 21:3621:36, 22 January 2021 diff hist +6 m Vehicle Data No edit summary
- 21:3621:36, 22 January 2021 diff hist +7 m Vehicle Data No edit summary
- 03:4903:49, 22 January 2021 diff hist +4 m Vehicle Data →Layout
- 00:4900:49, 22 January 2021 diff hist −1 m Prototype documentation No edit summary
- 00:1300:13, 22 January 2021 diff hist −1,711 Prototype documentation reorganization + remove b1 section since the demos don't count as true protos lol
21 January 2021
- 21:3421:34, 21 January 2021 diff hist +343 Vehicle Data add hsm/lsm documentation (using sound model as an unofficial name till we find out what they're actually called)
- 18:2318:23, 21 January 2021 diff hist −5 m Vehicle Data →Version 0x17