Burnout Game Data (Takedown-Dominator)
The Burnout Game Data format contains configuration data and settings for a given track, like traffic density levels, whether or not the track is forward or reverse, the spawn coordinates of player and traffic cars, the start/end location of a lap, signature takedown data, and much more. It uses the extension .BGD
.
Versions
Starting with Burnout 3's demo, BGD started using a single number at the very start of the file to mark its version.
Version | ||||||
---|---|---|---|---|---|---|
0x07 | 0x09 | 0x10 | 0x11 | 0x13 | 0x0B | |
Date | Apr 2004 | Jul 2004 | May 2005 | Jul 2005 | Jan 2007 | Feb 2007 |
Games | Takedown (Early Demo) | Takedown Legends |
Revenge (2005, Early Demo) | Revenge (2005) | Dominator(PS2) | Dominator(PSP) |