Burnout Game Data (Takedown-Dominator)

From Burnout Wiki
Revision as of 00:01, 27 January 2021 by AcuteSyntax (talk | contribs) (Created page with "The '''Burnout Game Data''' format contains configuration data and settings for a given track, like traffic density levels, whether or not the track is forward or reverse, the...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

The Burnout Game Data format contains configuration data and settings for a given track, like traffic density levels, whether or not the track is forward or reverse, the spawn coordinates of player and traffic cars, the start/end location of a lap, signature takedown data, and much more. It uses the extension .BGD.

Versions

Starting with Burnout 3's demo, BGD started using a single number at the very start of the file to mark its version.

Version
0x07 0x09 0x10 0x11 0x13 0x0B
Date Apr 2004 Jul 2004 May 2005 Jul 2005 Jan 2007 Feb 2007
Games Takedown (Early Demo) Takedown
Legends
Revenge (2005, Early Demo) Revenge (2005) Dominator(PS2) Dominator(PSP)