Sound Bank

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Revision as of 15:52, 25 January 2021 by AcuteSyntax (talk | contribs)

An audio container format developed by Electronic Arts and used exclusively by Burnout's PlayStation Portable releases. It uses the extension .SDT.

Layout

SDT

Offset Length Type Description Details
0x00 0x04 UInt32 File magic (BNKl/0x424E4B6C)
0x04 0x01 UInt32 Version number
0x06 0x01 UInt32 Number of sounds in archive
0x08 0x04 UInt32 Header size in bytes/start offset of
1st sound in archive
0x0C 0x04 UInt32 Archive size in bytes (minus header)
0x14 0x04 UInt32 PT headers pointer table size in bytes The table itself also starts at this offset.

PT Header (WIP)

SDT contains metadata headers, each 0x20 in length, for each sound in the archive. The metadata in question consists of a given sound's sample rate, compression, start offset, etc.

Offset Length Type Description Details
0x00 0x04 UInt32 Header ID (PT/0/0/0x50540A00)
0x18 0x04 UInt32 Audio start offset Uses big-endian byte order.