User contributions for AcuteSyntax
A user with 278 edits. Account created on 1 January 2021.
20 May 2021
- 18:4518:45, 20 May 2021 diff hist +4 m Streamed Track Data →Collision Tree
- 18:4418:44, 20 May 2021 diff hist +1,803 N Polygon Soup definitely gonna need this doc for later when we try porting track collisions to burnout 3's demo :pain: current
17 May 2021
- 18:5418:54, 17 May 2021 diff hist +36 m Value Database No edit summary
- 18:4118:41, 17 May 2021 diff hist +926 Burnout 2: Point of Impact (2002-07-27 pre-beta) Added more info and a few images current
- 18:3318:33, 17 May 2021 diff hist 0 N File:B2JulyProto-EarlyCC.png No edit summary current
- 18:3218:32, 17 May 2021 diff hist 0 N File:B2JulyProto-EarlySportRear.png No edit summary current
- 18:3218:32, 17 May 2021 diff hist 0 N File:B2JulyProto-EarlySportFront.png No edit summary current
- 18:1118:11, 17 May 2021 diff hist −51 m Common Data Types No edit summary
- 17:1217:12, 17 May 2021 diff hist −8 m Static Track Data →Versions
- 17:1117:11, 17 May 2021 diff hist +3 m Static Track Data →Header
- 17:1117:11, 17 May 2021 diff hist +1,194 Static Track Data No edit summary
- 17:0917:09, 17 May 2021 diff hist +51 m Common Data Types No edit summary
15 May 2021
- 01:3901:39, 15 May 2021 diff hist +131 Common Data Types No edit summary
- 00:2300:23, 15 May 2021 diff hist +8 Environment Track Data →PlayStation Portable (Revision 1)
- 00:2100:21, 15 May 2021 diff hist +64 Formats (Takedown-Dominator) No edit summary
- 00:1700:17, 15 May 2021 diff hist +1,368 Common Data Types No edit summary
14 May 2021
- 18:2718:27, 14 May 2021 diff hist +74 m Burnout Game Data (Takedown-Dominator) →Signature Takedown
13 May 2021
- 22:2822:28, 13 May 2021 diff hist +22 m Patches (Revenge) No edit summary current
- 22:0522:05, 13 May 2021 diff hist +1,313 Burnout 2 Race Car No edit summary
- 21:1521:15, 13 May 2021 diff hist +5 m Burnout 2 Game Data →Game Data current
- 21:1421:14, 13 May 2021 diff hist +1,666 Burnout 2 Game Data No edit summary
12 May 2021
- 18:1018:10, 12 May 2021 diff hist +593 N Common Data Types Created page with "= CGtRGB = {|class="wikitable" |- !Offset !Name !Type |- | 0x00 || Red additive || float |- | 0x04 || Green additive || float |- | 0x08 || Blue additive || float |- |} = Matr..."
10 May 2021
- 18:5818:58, 10 May 2021 diff hist +933 N Vehicle List Created page with "The '''Vehicle List''' format is used to store the IDs, and info related to, a given game's vehicles. It uses the file name <code>VLIST.BIN</code>. = Versions = {| class="wik..."
- 18:5118:51, 10 May 2021 diff hist +6 m Track List No edit summary
- 18:3918:39, 10 May 2021 diff hist +496 N Track List Created page with "The '''Track List''' format is used to store the IDs and parameters of a given game's tracks. It uses the file name <code>TLIST.BIN</code>. = Layout = {|class="wikitable" |-..."
29 April 2021
- 21:0121:01, 29 April 2021 diff hist 0 Patches (Revenge) No edit summary
- 21:0021:00, 29 April 2021 diff hist +44 m Patches (Revenge) add credit for a7 cheats
- 20:4720:47, 29 April 2021 diff hist +1 m Patches (Revenge) add game id's
- 20:4420:44, 29 April 2021 diff hist +2,770 N Patches (Revenge) Created page with " = PlayStation 2= === PCSX2 Speedhacks === <pre> //PCSX2 Speedhacks (patch by: UlsterRosé/escape209) patch=1,EE,21BFE7B8,byte,00000000 // 00000001 // Bloom patch=1,EE,21BFE7..."
28 April 2021
- 19:0419:04, 28 April 2021 diff hist +4,112 Burnout Game Data (Takedown-Dominator) No edit summary
21 April 2021
- 19:2419:24, 21 April 2021 diff hist +1,034 Streamed Track Data No edit summary
19 April 2021
- 16:5016:50, 19 April 2021 diff hist +65 Vehicle Data No edit summary
17 April 2021
- 21:3921:39, 17 April 2021 diff hist −23 m Environment Track Data last edit, i promise
- 21:3821:38, 17 April 2021 diff hist +36 N Environment Slice AcuteSyntax moved page Environment Slice to Environment Track Data: TIL this file is actually not of type "CB4SliceEnvironment", but rather "CB4EnvironmentInfo/Data" on PS2 Tag: New redirect
- 21:3821:38, 17 April 2021 diff hist 0 m Environment Track Data AcuteSyntax moved page Environment Slice to Environment Track Data: TIL this file is actually not of type "CB4SliceEnvironment", but rather "CB4EnvironmentInfo/Data" on PS2
- 21:3421:34, 17 April 2021 diff hist −1 Environment Track Data No edit summary
- 21:2621:26, 17 April 2021 diff hist 0 m Environment Track Data →PlayStation Portable (Revision 1)
- 21:1821:18, 17 April 2021 diff hist −2,474 Environment Track Data give this page a much-needed update
- 01:0601:06, 17 April 2021 diff hist −152 Vehicle Data simplify layout
16 April 2021
- 20:0420:04, 16 April 2021 diff hist −79 m Streamed Track Data No edit summary
- 20:0020:00, 16 April 2021 diff hist +1,694 N Streamed Track Data Created page with "This format contains the mesh data and collision geometry of a single track unit. All of a given track's streamed objects are stored together as an array, in a single file nam..."
- 19:1619:16, 16 April 2021 diff hist +8 Static Track Data No edit summary
- 19:1519:15, 16 April 2021 diff hist 0 m Static Track Data AcuteSyntax moved page Track Texture Archive to Static Track Data: More accurate name, since STATIC.DAT is used to store more than simply textures
- 00:0500:05, 16 April 2021 diff hist +643 Burnout Game Data (Takedown-Dominator) →Layout (Version 0x11)
12 April 2021
- 17:2117:21, 12 April 2021 diff hist +211 Burnout Game Data (Takedown-Dominator) No edit summary
11 April 2021
- 21:2221:22, 11 April 2021 diff hist 0 m Burnout Game Data (Takedown-Dominator) →Stage Data
- 21:2021:20, 11 April 2021 diff hist +982 Burnout Game Data (Takedown-Dominator) No edit summary
- 01:5501:55, 11 April 2021 diff hist 0 m Vehicle Data →Layout
10 April 2021
- 20:1420:14, 10 April 2021 diff hist +3 m Vehicle Data →Layout
- 19:5619:56, 10 April 2021 diff hist +158 Vehicle Data Update LODDatabase doc