User contributions for Bo98
24 March 2024
- 21:5521:55, 24 March 2024 diff hist +518 ICE Data Feb 2007 channel names current
- 21:5521:55, 24 March 2024 diff hist +4 ICE Take Dictionary →ICE::ICEChannels: correct for 1.0 data current
- 21:4421:44, 24 March 2024 diff hist +110 m ICE Data fix links
- 21:4321:43, 24 March 2024 diff hist +643 ICE Take Dictionary No edit summary
- 21:2121:21, 24 March 2024 diff hist +212 m Bundle (original) No edit summary
- 02:0902:09, 24 March 2024 diff hist +21 m Trigger Data/Development No edit summary current
- 02:0802:08, 24 March 2024 diff hist +203 m Trigger Data/Development No edit summary
- 00:1700:17, 24 March 2024 diff hist +14 m Renderable/PlayStation 3 No edit summary current
- 00:0900:09, 24 March 2024 diff hist +898 Renderable/PlayStation 3 No edit summary
23 March 2024
- 23:4923:49, 23 March 2024 diff hist +87 Renderable/PlayStation 3 →Renderable flags
- 23:4723:47, 23 March 2024 diff hist +321 Renderable No edit summary
- 23:2923:29, 23 March 2024 diff hist −25 m AI Sections/Development →Version 4, Version 6: correct length current
- 23:2623:26, 23 March 2024 diff hist −36 Font/Development clarify it's vpu
- 21:2021:20, 23 March 2024 diff hist +139 Material →PlayStation 3, Xbox 360: hash source
- 20:1920:19, 23 March 2024 diff hist +160 Common Data Types (Burnout Paradise) →Sound hash current
17 March 2024
- 17:0117:01, 17 March 2024 diff hist −16 m Clustered Mesh No edit summary current
- 16:5916:59, 17 March 2024 diff hist +11 m Clustered Mesh No edit summary
- 16:5616:56, 17 March 2024 diff hist +39 Clustered Mesh/Development No edit summary current
- 16:5516:55, 17 March 2024 diff hist +8 m Clustered Mesh No edit summary
- 16:5516:55, 17 March 2024 diff hist +1,256 Clustered Mesh No edit summary
- 16:3016:30, 17 March 2024 diff hist −1 m Clustered Mesh typo Tag: Visual edit: Switched
- 16:2916:29, 17 March 2024 diff hist +956 Clustered Mesh No edit summary
- 06:1806:18, 17 March 2024 diff hist +1 m Profile/Burnout Paradise/Progression Profile/Development →BrnProgression::RaceData
- 05:4405:44, 17 March 2024 diff hist +16 Shader Program Buffer/PlayStation 3 →Flags current
- 05:3505:35, 17 March 2024 diff hist +170 Material →ProgramVariableHandle flags
- 05:1605:16, 17 March 2024 diff hist −119 Vertex Descriptor/PlayStation 3 →renderengine::VertexDescriptor::ElementType: make this more readable current
- 05:1205:12, 17 March 2024 diff hist −23 Vertex Descriptor/PlayStation 3 →Type flags
- 04:5004:50, 17 March 2024 diff hist +56 m Vehicle List/Burnout Paradise/Development →2007-02-22 current
- 04:4904:49, 17 March 2024 diff hist −26 Vehicle List/Burnout Paradise/Development →2007-02-22: Confirmed does not exist (probably used by an even older format)
12 February 2023
- 05:2505:25, 12 February 2023 diff hist −11 m Progression Data/Burnout Paradise/Development No edit summary
- 05:2405:24, 12 February 2023 diff hist −236 Profile/Burnout Paradise/Progression Profile/Development No edit summary
- 05:2205:22, 12 February 2023 diff hist +774 Progression Data/Burnout Paradise/Development No edit summary
- 03:1403:14, 12 February 2023 diff hist +22 Resource Types →Bundle Resource Types
- 02:5302:53, 12 February 2023 diff hist −1 m Vertex Descriptor/PlayStation 3 oops
- 02:5102:51, 12 February 2023 diff hist +545 Vertex Descriptor/PlayStation 3 flag info
11 February 2023
- 22:2822:28, 11 February 2023 diff hist +99 Trigger Data No edit summary
- 22:2722:27, 11 February 2023 diff hist +6,080 N Trigger Data/Development Version 15 Tag: Visual edit: Switched
4 February 2023
- 15:2715:27, 4 February 2023 diff hist +157 Clustered Mesh No edit summary
- 06:0506:05, 4 February 2023 diff hist +843 Clustered Mesh/Development ClusteredMeshCluster
- 06:0406:04, 4 February 2023 diff hist −3 m Clustered Mesh →rw::collision::ClusteredMeshCluster
- 04:1004:10, 4 February 2023 diff hist +123 Clustered Mesh No edit summary
29 January 2023
- 19:1519:15, 29 January 2023 diff hist +1 m Clustered Mesh No edit summary
- 19:1519:15, 29 January 2023 diff hist +114 Clustered Mesh yes even though we've only seen this in Feb 2007, I described a later iteration
- 19:1419:14, 29 January 2023 diff hist +1,214 N Clustered Mesh/Development Document reordering of older builds
- 15:0315:03, 29 January 2023 diff hist 0 m AI Sections/Development No edit summary
- 04:1904:19, 29 January 2023 diff hist −44 AI Sections/Development read this wrong, it's just heavily stacked at the beginning
- 04:0204:02, 29 January 2023 diff hist −2 m AI Sections/Development No edit summary
- 03:2003:20, 29 January 2023 diff hist +112 AI Sections No edit summary
- 03:1903:19, 29 January 2023 diff hist +3,147 N AI Sections/Development Version 4 (mostly)
- 03:1803:18, 29 January 2023 diff hist 0 m AI Sections →BrnStreetData::Road::SpanIndex