Vehicle List/Burnout Paradise/Development
Structures[edit | edit source]
BrnResource::VehicleListEntry[edit | edit source]
2007-02-22[edit | edit source]
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | CgsID | mId | Vehicle ID | Decodes to car ID, e.g., XASBSCB1 |
0x8 | 0x20 | char[32] | mDefaultWheelName | Wheel name | |
0x28 | 0x40 | char[64] | macVehicleName | Vehicle name | |
0x68 | 0x10 | VehicleListEntryGamePlayData | mGamePlayData | ||
0x78 | 0x8 | AttribSysCollectionKey | mAttribCollectionKey | burnoutcarasset collection name (gamedb ID) | lookup8 encoded in vehicle AttribSys |
BrnResource::VehicleListEntryGamePlayData[edit | edit source]
2007-02-22[edit | edit source]
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | ? | 10 on Classic Muscle | |
0x4 | 0x4 | uint32_t | ? | 20 on Classic Muscle | |
0x8 | 0x4 | uint32_t | ? | 30 on Classic Muscle | |
0xC | 0x4 | uint32_t | mxFlags | Vehicle flags | See flags |
Structures[edit | edit source]
Vehicle flags[edit | edit source]
2007-02-22[edit | edit source]
Name | Value | Comments |
---|---|---|
? | 0x1 | Is race vehicle? |
? | 0x2 | |
? | 0x4 | |
? | 0x8 | Traffic-related? |
? | 0x10 | Trailer-related |
? | 0x20 | Trailer-related |