Profile/Burnout Paradise/Progression Profile/Development
The profile underwent extensive changes, reflecting the changes the game itself went through over the course of development.
This page will expand as more runnable builds are found and recovered.
Version 7[edit | edit source]
Burnout 5 (2007-02-22 build) uses this profile. It is significantly different to the final version of the profile.
Note that only the Xbox 360 layout is documented on this page, but other platforms should be similar.
Structures[edit | edit source]
Following the MC02 header, there is text data. It is believed this is a metadata description of the save file.
Offset | Size | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x100 | char[256] | ? | Profile description | "# Violation Points", where # is the number of violation points earned |
This is completely separate from the profile. This chunk has its own checksum in the MC02 header.
BrnGui::ProfileManager::ProfileStoredData[edit | edit source]
Offset | Size | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x172D0 | FixedSizeOpaqueBuffer<Profile> | ? | Profile data |
BrnProgression::Profile[edit | edit source]
Offset | Size | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | int32_t | miVersionNumber | Version number of the profile | 7 |
0x4 | 0x20 | char[20] | macName | Player-chosen profile name | Unused |
0x24 | 0xC | padding | |||
0x30 | 0x10 | Vector3 | mCarPosition | Spawn position of the player vehicle | |
0x40 | 0x10 | Vector3 | mCarDirection | Spawn direction of the player vehicle | |
0x50 | 0x8 | CgsID | mSpawnCarId | The vehicle the player spawns in | |
0x58 | 0x8 | CgsID | mSpawnWheelId | The wheel the player vehicle spawns with | |
0x60 | 0xC | ? | ? | ? | |
0x6C | 0x4 | int32_t | miCarCount | The number of CarData entries present | |
0x70 | 0x4 | int32_t | miBlackspotCount | The number of blackspot entries present | |
0x74 | 0x4 | int32_t | miWorldOffenceCount | The number of world offence entries present | |
0x78 | 0x4 | int32_t | miRivalCount | The number of RivalData entries present | |
0x7C | 0x4 | int32_t | miRaceCount | The number of race entries present | |
0x80 | 0x4 | int32_t | miCustomRaceCount | The number of custom race entries present | |
0x84 | 0x4 | ? | ? | ? | |
0x88 | 0x2800 | CarData[256] | maCars | Vehicle unlocks, mileage | |
0x2888 | 0x1000 | ?[256] | ? | Blackspot data | |
0x3888 | 0x3000 | RivalData[256] | maRivals | Information on roaming rivals | |
0x6888 | 0x1000 | Race data[256] | ? | Race data | |
0x7888 | 0x1000 | ?[256] | ? | World offence data | |
0x8888 | 0xC940 | SavedRace[280] | ? | Custom race data | Same structure as how races are defined in ProgressionData |
0x151C8 | 0x18C0 | ChallengeHighScoreEntry[66] | maNetworkChallengeData | Online Road Rule scores | |
0x16A88 | 0x840 | ChallengeData[66] | maChallengeData | Local player Road Rule scores | |
0x172C8 | 0x8 | ? | ? | Probably padding |
BrnProgression::CarData[edit | edit source]
Offset | Size | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | CgsID | mId | ID of the unlocked vehicle | |
0x8 | 0x4 | float32_t | mfDistanceDriven | Distance the vehicle has been driven (meters) | |
0xC | 0x2 | uint16_t | ? | Total number of takedowns | |
0xE | 0x8 | uint16_t[4] | ? | Takedown counts per takedown type | |
0x16 | 0x4 | ? | ? | ? | |
0x1A | 0xC | bool[12] | ? | Offence completed | |
0x26 | 0x2 | ? | ? | ? |
BrnProgression::RivalData[edit | edit source]
Offset | Size | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | CgsID | mCarId | ID of the rival vehicle | |
0x8 | 0x28 | ? | ? | ? |
Race data[edit | edit source]
Offset | Size | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | uint64_t | ? | Event ID | |
0x8 | 0x8 | ? | ? | ? |
BrnStreetData::ChallengeData[edit | edit source]
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | BitArray<4u> | mDirty | See ScoreType for index names | |
0x8 | 0x8 | BitArray<4u> | mValidScores | See ScoreType for index names | |
0x10 | 0x10 | ScoreList | mScoreList |
BrnStreetData::ScoreList[edit | edit source]
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x10 | int32_t[4] | maScores | See ScoreType for index names |
BrnStreetData::ChallengeHighScoreEntry[edit | edit source]
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x20 | ChallengeData | super_ChallengeData | ||
0x20 | 0x40 | PlayerName[4] | maPlayerNames | See ScoreType for index names |
BrnStreetData::ScoreType[edit | edit source]
Name | Value | Comments |
---|---|---|
E_SCORE_TYPE_START | 0 | |
? | 0 | |
? | 1 | |
? | 2 | |
? | 3 | |
E_SCORE_TYPE_COUNT | 4 |
Version 26 ("2007-10-04")[edit | edit source]
In v1.0, retail versions of the game supported upgrading save files with this version. Cagney (v1.3) introduced the profile upgrade resource which moved this logic away from the executable, with support for this version of the save file no longer available in external builds.
Changes compared to version 28 (1.0) are denoted in red.
BrnProgression::Profile[edit | edit source]
Only PS3 is listed but other platforms should follow similar changes.
PlayStation 3[edit | edit source]
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | int32_t | miVersionNumber | Version number of the Profile structure | 26 |
0x4 | 0x20 | char[32] | macName | Player-chosen profile name | Unused in the final game |
0x24 | 0xC | Padding | |||
0x30 | 0x10 | Vector3 | mCarPosition | Spawn position of the player vehicle | Unused in the final game |
0x40 | 0x10 | Vector3 | mCarDirection | Spawn direction of the player vehicle | Unused in the final game |
0x50 | 0x8 | CgsID | mSpawnCarId | The vehicle the player spawns in | |
0x58 | 0x8 | CgsID | mSpawnWheelId | The wheel the player vehicle spawns with | Unused in the final game |
0x60 | 0x4 | uint32_t | muTimeStampOfLastRoadRulesDownload | ||
0x64 | 0x4 | float32_t | mfDistanceDrivenOnline | Distance driven online in cars (meters) | Subject to distance limitations |
0x68 | 0x4 | float32_t | mfDistanceDrivenOffline | Distance driven offline in cars (meters) | Subject to distance limitations |
0x6C | 0x4 | float32_t | mfTimePlayed | Subject to time limitations | |
0x70 | 0x1 | int8_t | mi8CurrentProgressionRank | Current license of the player | See ranks |
0x71 | 0x1 | int8_t | mi8PowerParkingBestRating | Power Parking record | |
0x72 | 0x1 | int8_t | mi8PowerParkingBetweenOtherPlayersBestRating | Power Parking between players record | Not displayed in the final game |
0x73 | 0x1 | Padding | |||
0x74 | 0x4 | uint32_t | muBestNewBurnoutChainScore | Burnout chain record | |
0x78 | 0x44 | int32_t[17] | maGameModeTypeAmount | Number of events present, per type | See EGameModeType |
0xBC | 0x44 | int32_t[17] | maGameModeTypeAmountDiscovered | Number of events discovered, per type | See EGameModeType |
0x100 | 0x44 | int32_t[17] | maGameModeTypeAmountCompleted | Number of events completed for the current license, per type | See EGameModeType |
0x144 | 0x44 | int32_t[17] | maGameModeTypeAmountCompletedSinceTheStart | Total number of events completed, per type | See EGameModeType |
0x188 | 0x4 | int32_t | miTotalTakedownCount | Number of takedowns performed | |
0x18C | 0x4 | int32_t | miTotalOnlineVerticleTakedownCount | Number of vertical takedowns performed | |
0x190 | 0x34 | int32_t[13] | maiTakedownTypeCounts | Number of takedowns performed, per type | See ETakedownType |
0x1C4 | 0x28 | int32_t[10] | maiWinsPerOfflineGameMode | Number of events won, per type | See EGameModeType |
0x1EC | 0x28 | int32_t[10] | maiRankWinsPerOfflineGameMode | Number of events won causing a license upgrade, per type | See EGameModeType |
0x214 | 0x4 | int32_t | miCompletedBarrelRolls | Barrel roll record | |
0x218 | 0x4 | float32_t | mfCompletedAirSpinAngle | Flat spin record | |
0x21C | 0x4 | float32_t | mfCompletedHandbreakTurnAngle | Handbrake turn record | Not displayed in the final game |
0x220 | 0x4 | float32_t | mfCompletedDriftDistance | Drift record | |
0x224 | 0x4 | float32_t | mfOncomingDistance | Oncoming record | |
0x228 | 0x4 | float32_t | mfAirMaximum | Air time record | |
0x22C | 0x4 | int32_t | miHighestShowTimeScore | Showtime record | |
0x230 | 0x4 | int32_t | miBestStuntRunScore | Stunt run record | |
0x234 | 0x4 | int32_t | miCarCount | Number of vehicle entries | |
0x238 | 0x4 | int32_t | miLiveryDataCount | Number of livery entries | |
0x23C | 0x4 | int32_t | miRivalCount | Number of rival entries | |
0x240 | 0x4 | int32_t | miEventCount | Number of event entries | |
0x244 | 0x4 | Padding | |||
0x248 | 0x3000 | CarData[512] | maCars | Vehicle unlocks, colors, and damage | |
0x3248 | 0x3000 | LiveryData[512] | maLiveryChoices | Selected finishes and mileage | |
0x6248 | 0xE00 | RivalData[64] | maRivals | Roaming rival/shutdown car info | |
0x7048 | 0x578 | ProfileEvent[175] | maEvents | Event completion states | |
0x75C0 | 0x3018 | Set<CgsID, 512u>[3] | maStuntElements | Collectible completion states | See EStuntType |
0xA5D8 | 0x4 | uint32_t | muMedalCountFromTheStart | Total number of events won | |
0xA5DC | 0x1 | bool | mbGoldCarsUnlocked | Tracks whether gold finishes are unlocked | |
0xA5DD | 0x1 | bool | mbSilverCarsUnlocked | Tracks whether platinum finishes are unlocked | |
0xA5DE | 0x2 | Padding | |||
0xA5E0 | 0x30 | Set<CgsID, 5u> | mJunkYardsDriveThruSet | Discovered Junkyards | |
0xA610 | 0x60 | Set<CgsID, 11u> | mBodyShopsDriveThruSet | Discovered Auto Repairs | |
0xA670 | 0x30 | Set<CgsID, 5u> | mPaintShopsDriveThruSet | Discovered Paint Shops | |
0xA6A0 | 0x78 | Set<CgsID, 14u> | mGasStationsDriveThruSet | Discovered Gas Stations | |
0xA718 | 0x60 | Set<CgsID, 11u> | mCarParksDriveThruSet | Discovered Car Parks | |
0xA778 | 0x3E88 | Array<CgsID, 2000u> | maFreeBurnChallengeData | Completed Freeburn and Timed Challenges | |
0xE600 | 0x9280 | HitPropsBitArray | mabHitPropBitArray | Smashed billboards and individual gate sections | 500 TRK units, 600 prop hit indicators (bits) each. Not all TRKs are used |
0x17880 | 0x1E | int16_t[3][5] | maaiStuntCountsByCounty | Collectible progression, per-county | See EStuntType and counties |
0x1789E | 0x2 | Padding | |||
0x178A0 | 0x1000 | ChallengeHighScoreEntry[64] | maNetworkChallengeData | Online mainland car Time/Showtime Road Rule scores and player names | |
0x188A0 | 0xA00 | ChallengePlayerScoreEntry[64] | maChallengeData | Player mainland car Time/Showtime Road Rule scores and vehicles | |
0x192A0 | 0x4 | uint32_t | muLastRoadRulesResetTime | ||
0x192A4 | 0x1C | NetworkTexture | mPlayerLicencePicture | License picture header | |
0x192C0 | 0x2580 | char[9600] | macPlayerLicenceTextureData | License picture data | |
0x1B840 | 0x1 | bool | mbPlayerLicencePictureIsValid | Tracks whether the license picture is present | |
0x1B841 | 0x7 | Padding | |||
0x1B848 | 0x20F8 | Array<MugshotInfo, 30u>[5] | maaMugshotInfo | Information on saved mugshots | |
0x1D940 | 0x28 | BitArray<30u>[5] | maAvailableMugshotFileIDs | Tracks what mugshot slots are used | |
0x1D968 | 0xC | float32_t[3] | mafCarTypes | Unused in the final game | |
0x1D974 | 0x4 | ECarType | meCurrentCarType | Boost type of the current vehicle | See ECarType |
0x1D978 | 0x20 | BitArray<256u> | maHasPlayerSeenTraining | Tracks the tips DJ Atomika has used | |
0x1D998 | 0x4 | int32_t | miNumOnlineRacesDone | Number of online races completed | |
0x1D99C | 0x4 | int32_t | miNumOnlineRacesWon | Number of online races won | |
0x1D9A0 | 0x4 | int32_t | miNumMugshotsSent | Number of mugshots sent by the player | |
0x1D9A4 | 0x4 | Padding | |||
0x1D9A8 | 0x10 | DateAndTime | mDateLicenceIssued | Date the player's license was created | |
0x1D9B8 | 0x10 | DateAndTime | mDate100PercentCompleted | Date the player achieved 100% completion | |
0x1D9C8 | 0x1 | bool | mbCompletionSequenceShown | Tracks whether the 100% completion animation has been shown | |
0x1D9C9 | 0x1 | bool | mbIsNewProfile | Tracks whether the profile is new | Intro will be shown if true |
0x1D9CA | 0x2 | Padding | |||
0x1D9CC | 0x4 | float | mfRedundantFloat1 | ||
0x1D9D0 (reordered) |
0x8 | BitArray<35u> | mSeenTrophyAwardBitArray | Tracks which of the primary 35 vehicles unlocks have been shown | |
0x1D9D8 | 0x4 | float | mfRedundantFloat2 | ||
0x1D9DC (reordered) |
0x4 | int32_t | miHighestNumberOfTakeDownsInRoadRage | Road Rage record | |
0x1D9E0 | 0x4 | int32_t | miRedundantInt2 | ||
0x1D9E4 | 0x4 | int32_t | miRedundantInt3 | ||
0x1D9E8 | 0x4 | int32_t | miRedundantInt4 | ||
0x1D9EC | 0x1 | bool | miRedundantBool1 | ||
0x1D9ED | 0x1 | bool | miRedundantBool2 | ||
0x1D9EE | 0x1 | bool | miRedundantBool3 | ||
0x1D9EF | 0x1 | bool | miRedundantBool4 |
Everything after mbRedundantBool4 in version 28 (1.0) did not exist in this version.
BrnProgression::LiveryData[edit | edit source]
Distance driven was not stored. Instead it was a simple flag to denote whether the car has been ever been driven.
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | CgsID | mBaseCarId | ||
0x8 | 0x8 | CgsID | mChosenLiveryCarId | ||
0x10 | 0x1 | bool | mbHasBeenDriven | ||
0x11 | 0x7 | Padding |