Wheel Graphics: Difference between revisions
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m (Burninrubber0 moved page Wheel Graphics (Burnout Paradise) to Wheel Graphics: Removed unnecessary qualifier.) |
(Added infobox and normalized some content.) |
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{{ParadiseResourceTypeInfobox |
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| name = WheelGraphicsSpec |
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| othernames = WheelGraphics |
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| example = [[File:Paradise WheelGraphics Example.png|frameless|200px]]<br />10Spoke_03_18_650B viewed in Blender. |
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| resourcenames = *_Graphics<br /><sup><small>*Wheel ID, e.g. 10318651</small></sup> |
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| id = 0x1000A |
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| category = Game-specific<br />(Burnout Paradise) |
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| memdist = Main Memory only |
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| imports = [[Model]] |
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| editor = Viewer only<br />Use [[Modding/Burnout Paradise|Blender addons]] |
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}} |
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The Wheel Graphics resource is a simple asset meant to import Model resources for a wheel. |
The Wheel Graphics resource is a simple asset meant to import Model resources for a wheel. |
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==== 32-bit ==== |
==== 32-bit ==== |
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{| class="wikitable" |
{| class="wikitable" |
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! Offset !! Length !! Type !! Name !! Description !! Comments |
! Offset !! Length !! Type !! Name !! Description !! Comments |
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| 0x0 || 0x4 || uint32_t || muVersion || || 1 |
| 0x0 || 0x4 || uint32_t || muVersion || || 1 |
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| 0x4 || 0x4 || [[ |
| 0x4 || 0x4 || [[Model]]* || mpWheelModel || Imports index || |
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| 0x8 || 0x4 || [[ |
| 0x8 || 0x4 || [[Model]]* || mpCaliperModel || Imports index || Optional. -1 if not present |
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==== 64-bit ==== |
==== 64-bit ==== |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
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! Offset !! Length !! Type !! Name !! Description !! Comments |
! Offset !! Length !! Type !! Name !! Description !! Comments |
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| 0x0 || 0x4 || uint32_t || muVersion || || 1 |
| 0x0 || 0x4 || uint32_t || muVersion || || 1 |
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| 0x4 || 0x4 || || || |
| 0x4 || 0x4 || || || Padding || |
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|- |
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| 0x8 || 0x8 || [[ |
| 0x8 || 0x8 || [[Model]]* || mpWheelModel || Imports index || |
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| 0x10 || 0x8 || [[ |
| 0x10 || 0x8 || [[Model]]* || mpCaliperModel || Imports index || Optional. -1 if not present |
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Latest revision as of 09:03, 4 October 2023
WheelGraphicsSpec | |||
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aka WheelGraphics | |||
10Spoke_03_18_650B viewed in Blender. | |||
Resource names | *_Graphics *Wheel ID, e.g. 10318651 | ||
Type ID | 0x1000A | ||
Category | Game-specific (Burnout Paradise) | ||
Memory distribution |
Main Memory only | ||
Imports | Model | ||
Editor available? |
Viewer only Use Blender addons |
The Wheel Graphics resource is a simple asset meant to import Model resources for a wheel.
Structures
BrnWheel::GraphicsSpec
32-bit
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | muVersion | 1 | |
0x4 | 0x4 | Model* | mpWheelModel | Imports index | |
0x8 | 0x4 | Model* | mpCaliperModel | Imports index | Optional. -1 if not present |
64-bit
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | muVersion | 1 | |
0x4 | 0x4 | Padding | |||
0x8 | 0x8 | Model* | mpWheelModel | Imports index | |
0x10 | 0x8 | Model* | mpCaliperModel | Imports index | Optional. -1 if not present |