Wheel Graphics

Revision as of 21:21, 14 September 2022 by Burninrubber0 (talk | contribs) (Burninrubber0 moved page Wheel Graphics (Burnout Paradise) to Wheel Graphics: Removed unnecessary qualifier.)

The Wheel Graphics resource is a simple asset meant to import Model resources for a wheel.

Structures

BrnWheel::GraphicsSpec

32-bit

Offset Length Type Name Description Comments
0x0 0x4 uint32_t muVersion 1
0x4 0x4 Model* mpWheelModel Imports index
0x8 0x4 Model* mpCaliperModel Imports index Optional. -1 if not present

64-bit

Offset Length Type Name Description Comments
0x0 0x4 uint32_t muVersion 1
0x4 0x4 padding
0x8 0x8 Model* mpWheelModel Imports index
0x10 0x8 Model* mpCaliperModel Imports index Optional. -1 if not present