Static Track Data: Difference between revisions
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! colspan=" |
! colspan="6" | Version |
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! 0x21 || 0x26 || 0x27 || 0x32 || 0x34 |
! 0x21 || 0x26 || 0x27 || 0x30 || 0x32 || 0x34 |
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| Date || Apr 2004 || May 2004 || Jul 2004 || May 2005 || Jul 2005 |
| Date || Apr 2004 || May 2004 || Jul 2004 || May 2005 || Jul 2005 |
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| Games || Takedown (Early Demo) || Takedown (Preview Build) || Takedown<br>Legends |
| Games || Takedown (Early Demo) || Takedown (Preview Build) || Takedown<br>Legends || Revenge (Early Demo)<br>Revenge (Alpha 7 Build) || Revenge<br>Dominator<sup>(PS2)</sup> |
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= Layout (Version 0x34) = |
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= Header = |
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=== Header === |
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! Notes |
! Notes |
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| 0x00 || Version number || |
| 0x00 || Version number || int || 0x32 || |
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| 0x04 || File size (bytes) || |
| 0x04 || File size (bytes) || uint || || |
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| 0x08 || Materials || Track Material*[] || || Pointer to an array of Track Materials |
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| 0x08 || Texture-related || * || || Possibly UV map data, as zeroing this out results in none of the file's textures being drawn to the track |
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| 0x0C || Material count || int16 || || |
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| 0x0E || Animated material count || int16 || || |
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| 0x10 || Animated material indices || int16* || || |
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| 0x18 || Textures || word* || Pointer to an array of Texture offsets |
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| 0x1C || Backdrop count || int16 || || |
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| 0x1E || Chevron count || int16 || || |
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| 0x20 || Water count || int16 || || |
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| 0x22 || Reflection count || int16 || || |
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| 0x24 || Backdrops || Backdrop Object*[] || || Pointer to an array of Backdrop Objects |
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| 0x28 || Chevrons || Chevron*[] || || |
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| 0x2C || Water || Water*[] || || |
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| 0x30 || Reflections || Reflection*[] || || |
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| 0x34 || Instance count || int16 || || |
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| 0x38 || Instances || Track Instance*[] || || Pointer to an array of Track Instances |
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| 0x3C || Prop geometry || Prop Geometry*[] || || Pointer to an array of Prop Geometry |
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| 0x40 || Prop type count || int || || |
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| 0x44 || First payload prop type index || int || || |
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| 0x48 || Prop instance count || int || || |
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| 0x4C || Prop types || Prop Type*[] || || Pointer to an array of Prop Types |
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| 0x50 || Collision tree offset || [[Streamed_Track_Data#Collision_Tree|Collision Tree]]* || || |
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| 0x54 || Hull count || int16 || || |
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| 0x58 || Stream seek offsets (1P) || Seek Data*[] || || |
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| 0x5C || Stream seek offsets (2P) || Seek Data*[] || || |
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Revision as of 17:11, 17 May 2021
This container format is used to store textures and mesh data in all games from Takedown to Dominator. It uses the filename STATIC.DAT
.
Versions
Version | ||||||
---|---|---|---|---|---|---|
0x21 | 0x26 | 0x27 | 0x30 | 0x32 | 0x34 | |
Date | Apr 2004 | May 2004 | Jul 2004 | May 2005 | Jul 2005 | |
Games | Takedown (Early Demo) | Takedown (Preview Build) | Takedown Legends |
Revenge (Early Demo) Revenge (Alpha 7 Build) |
Revenge Dominator(PS2) |
Layout (Version 0x34)
Header
Offset | Name | Type | Value | Notes |
---|---|---|---|---|
0x00 | Version number | int | 0x32 | |
0x04 | File size (bytes) | uint | ||
0x08 | Materials | Track Material*[] | Pointer to an array of Track Materials | |
0x0C | Material count | int16 | ||
0x0E | Animated material count | int16 | ||
0x10 | Animated material indices | int16* | ||
0x16 | Texture count | int16 | ||
0x18 | Textures | word* | Pointer to an array of Texture offsets | |
0x1C | Backdrop count | int16 | ||
0x1E | Chevron count | int16 | ||
0x20 | Water count | int16 | ||
0x22 | Reflection count | int16 | ||
0x24 | Backdrops | Backdrop Object*[] | Pointer to an array of Backdrop Objects | |
0x28 | Chevrons | Chevron*[] | ||
0x2C | Water | Water*[] | ||
0x30 | Reflections | Reflection*[] | ||
0x34 | Instance count | int16 | ||
0x38 | Instances | Track Instance*[] | Pointer to an array of Track Instances | |
0x3C | Prop geometry | Prop Geometry*[] | Pointer to an array of Prop Geometry | |
0x40 | Prop type count | int | ||
0x44 | First payload prop type index | int | ||
0x48 | Prop instance count | int | ||
0x4C | Prop types | Prop Type*[] | Pointer to an array of Prop Types | |
0x50 | Collision tree offset | Collision Tree* | ||
0x54 | Hull count | int16 | ||
0x58 | Stream seek offsets (1P) | Seek Data*[] | ||
0x5C | Stream seek offsets (2P) | Seek Data*[] |