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How to add a new car (Burnout Paradise): Difference between revisions

Line 34:
| VEH__AT || AttribSysVault || <vehicle_id>_AttribSys ||
|-
| VEH__AT || VehicleAnimation || <vehicle_id>_ANIM_VANM ||
|-
| VEH__AT || StreamedDeformation || <vehicle_id>DeformationModel ||
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