Resource Types: Difference between revisions
Content added Content deleted
(LUA-related updates and formatting consistency) |
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! ID !! Name !! Alternate names |
! ID !! Name !! Alternate names |
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| 0x0 || [[Texture (Burnout Paradise) | Texture |
| 0x0 || [[Texture (Burnout Paradise) | Texture]] || RwRaster, PlaneTexture, TexturePage |
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| 0x1 || Material || RwMaterial, MaterialAssembly |
| 0x1 || Material || RwMaterial, MaterialAssembly |
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| 0x2 || RenderableMesh || Renderable |
| 0x2 || RenderableMesh || Renderable |
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| 0x3 || [[TextFile (Burnout Paradise) | TextFile |
| 0x3 || [[TextFile (Burnout Paradise) | TextFile]] || |
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| 0x4 || DrawIndexParams || |
| 0x4 || DrawIndexParams || |
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| 0x1E || AptData || Flash |
| 0x1E || AptData || Flash |
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| 0x1F || [[GuiPopup (Burnout Paradise) | GuiPopup |
| 0x1F || [[GuiPopup (Burnout Paradise) | GuiPopup]] || Popup |
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| 0x21 || [[Font (Burnout Paradise) | Font |
| 0x21 || [[Font (Burnout Paradise) | Font]] || |
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| 0x22 || LuaCode || |
| 0x22 || [[LUA Code | LuaCode]] || |
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| 0x23 || [[InstanceList (Burnout Paradise) | InstanceList |
| 0x23 || [[InstanceList (Burnout Paradise) | InstanceList]] || |
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| 0x24 || ClusteredMesh || CollisionMeshData |
| 0x24 || ClusteredMesh || CollisionMeshData |
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| 0x25 || [[IdList (Burnout Paradise) | IdList |
| 0x25 || [[IdList (Burnout Paradise) | IdList]] || ResourceIdList |
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| 0x26 || EInstanceCollisionList || |
| 0x26 || EInstanceCollisionList || |
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| 0x27 || [[Language (Burnout Paradise) | Language |
| 0x27 || [[Language (Burnout Paradise) | Language]] || |
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| 0x28 || SatNavTile || |
| 0x28 || SatNavTile || |
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| 0x29 || SatNavTileDirectory || |
| 0x29 || SatNavTileDirectory || |
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| 0x2A || [[Model (Burnout Paradise)| |
| 0x2A || [[Model (Burnout Paradise) | Model]] || VehicleModel, WheelModel, PropModel |
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| 0x2B || [[Colour Cube|ColourCube]] || RwColourCube |
| 0x2B || [[Colour Cube | ColourCube]] || RwColourCube |
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| 0x2C || [[HudMessage (Burnout Paradise)|HudMessage]] || GuiHudMessage |
| 0x2C || [[HudMessage (Burnout Paradise) | HudMessage]] || GuiHudMessage |
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| 0x2D || HudMessageList || |
| 0x2D || HudMessageList || |
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| 0x30 || WorldPainter2D || World Painter 2D |
| 0x30 || WorldPainter2D || World Painter 2D |
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| 0x31 || [[PFXHookBundle (Burnout Paradise) | PFXHookBundle |
| 0x31 || [[PFXHookBundle (Burnout Paradise) | PFXHookBundle]] || GuiPFXHook |
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| 0x32 || ShaderTechnique || Shader |
| 0x32 || ShaderTechnique || Shader |
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| 0x40 || RawFile || File, RAW |
| 0x40 || RawFile || File, RAW |
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| 0x41 || [[ICETakeDictionary (Burnout Paradise) | ICETakeDictionary |
| 0x41 || [[ICETakeDictionary (Burnout Paradise) | ICETakeDictionary]] || ICEDictionary |
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| 0x42 || VideoData || |
| 0x42 || VideoData || |
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| 0x43 || PolygonSoupList || CollisionMeshData |
| 0x43 || PolygonSoupList || CollisionMeshData |
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| 0x45 || [[CommsToolListDefinition (Burnout Paradise) | CommsToolListDefinition |
| 0x45 || [[CommsToolListDefinition (Burnout Paradise) | CommsToolListDefinition]] || CommsToolDef |
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| 0x46 || [[CommsToolList (Burnout Paradise) | CommsToolList |
| 0x46 || [[CommsToolList (Burnout Paradise) | CommsToolList]] || CommsToolInst |
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| 0x50 || [[Binary File|BinaryFile]] || AlignedBinaryFile |
| 0x50 || [[Binary File | BinaryFile]] || AlignedBinaryFile |
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| 0x51 || AnimationCollection || |
| 0x51 || AnimationCollection || |
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| 0xA029 || SnapshotData || Snapshot Data |
| 0xA029 || SnapshotData || Snapshot Data |
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| 0xB000 || [[ZoneList (Burnout Paradise) | ZoneList |
| 0xB000 || [[ZoneList (Burnout Paradise) | ZoneList]] || |
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| 0x10000 ||[[LoopModel (Burnout Paradise) | LoopModel |
| 0x10000 ||[[LoopModel (Burnout Paradise) | LoopModel]] || |
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| 0x10001 || [[AISections (Burnout Paradise)|AISections]]|| AIMapData |
| 0x10001 || [[AISections (Burnout Paradise) | AISections]] || AIMapData |
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| 0x10002 || TrafficData || |
| 0x10002 || TrafficData || |
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| 0x10004 || DeformationModel || |
| 0x10004 || DeformationModel || |
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| 0x10005 || [[Vehicle List (Burnout Paradise)|VehicleList]] || |
| 0x10005 || [[Vehicle List (Burnout Paradise) | VehicleList]] || |
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| 0x10006 || [[Vehicle Graphics (Burnout Paradise)|GraphicsSpec]] || VehicleGraphics |
| 0x10006 || [[Vehicle Graphics (Burnout Paradise) | GraphicsSpec]] || VehicleGraphics |
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| 0x10007 || PhysicsSpec || |
| 0x10007 || PhysicsSpec || |
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| 0x10008 || [[ParticleDescriptionCollection (Burnout Paradise) | ParticleDescriptionCollection |
| 0x10008 || [[ParticleDescriptionCollection (Burnout Paradise) | ParticleDescriptionCollection]] || |
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| 0x10009 || WheelList || |
| 0x10009 || WheelList || |
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| 0x1000A || [[Wheel Graphics (Burnout Paradise)|WheelGraphicsSpec]] || WheelGraphics |
| 0x1000A || [[Wheel Graphics (Burnout Paradise) | WheelGraphicsSpec]] || WheelGraphics |
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| 0x1000B || TextureNameMap || |
| 0x1000B || TextureNameMap || |
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| 0x10011 || PropInstanceData || PropInstances |
| 0x10011 || PropInstanceData || PropInstances |
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| 0x10012 || [[EnvironmentKeyframe (Burnout Paradise)| |
| 0x10012 || [[EnvironmentKeyframe (Burnout Paradise) | EnvironmentKeyframe]] || |
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| 0x10013 || [[EnvironmentTimeLine (Burnout Paradise)| |
| 0x10013 || [[EnvironmentTimeLine (Burnout Paradise) | EnvironmentTimeLine]] || |
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| 0x10014 || [[EnvironmentDictionary (Burnout Paradise)| |
| 0x10014 || [[EnvironmentDictionary (Burnout Paradise) | EnvironmentDictionary]] || |
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| 0x10015 || [[Graphics Stub|GraphicsStub]] || TrafficStub, TrafficGraphicsStub |
| 0x10015 || [[Graphics Stub | GraphicsStub]] || TrafficStub, TrafficGraphicsStub |
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| 0x10016 || StaticSoundMap || |
| 0x10016 || StaticSoundMap || |
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| 0x1001C || StreamedDeformationSpec || |
| 0x1001C || StreamedDeformationSpec || |
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| 0x1001D || [[ParticleDescription (Burnout Paradise) | ParticleDescription |
| 0x1001D || [[ParticleDescription (Burnout Paradise) | ParticleDescription]] || |
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| 0x1001E || [[PlayerCarColours (Burnout Paradise) | PlayerCarColours |
| 0x1001E || [[PlayerCarColours (Burnout Paradise) | PlayerCarColours]] || |
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| 0x1001F || ChallengeList || |
| 0x1001F || ChallengeList || |
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| 0x10020 || [[FlaptFile (Burnout Paradise) | FlaptFile |
| 0x10020 || [[FlaptFile (Burnout Paradise) | FlaptFile]] || |
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| 0x10021 || [[Profile Upgrade|ProfileUpgrade]] || |
| 0x10021 || [[Profile Upgrade | ProfileUpgrade]] || |
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| 0x10023 || VehicleAnimation || |
| 0x10023 || VehicleAnimation || |
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| 0x10024 || BodypartRemapData || BodyPartRemapping |
| 0x10024 || BodypartRemapData || BodyPartRemapping |
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| 0x10025 || [[ |
| 0x10025 || [[LUA List | LUAList]] || LUAInst |
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| 0x10026 || [[ |
| 0x10026 || [[LUA Script | LUAScript]] || LUACode |
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| 0x11000 || BkSoundWeapon || SoundWeapon Data |
| 0x11000 || BkSoundWeapon || SoundWeapon Data |
Revision as of 03:19, 12 June 2022
All variants of the Bundle container have a per-entry field defining the resource's type. Known resource types can be found below.
Bundle Resource Types
ID | Name | Alternate names |
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0x0 | Texture | RwRaster, PlaneTexture, TexturePage |
0x1 | Material | RwMaterial, MaterialAssembly |
0x2 | RenderableMesh | Renderable |
0x3 | TextFile | |
0x4 | DrawIndexParams | |
0x5 | IndexBuffer | |
0x6 | MeshState | |
0x9 | VertexBuffer | |
0xA | VertexDescriptor | RwVertexDesc |
0xB | RwMaterialCRC32 | |
0xC | Renderable | RwRenderable, GtRenderable |
0xD | MaterialTechnique | |
0xE | TextureState | RwTextureState |
0xF | MaterialState | BlendState |
0x10 | DepthStencilState | |
0x11 | RasterizerState | |
0x12 | RwShaderProgramBuffer | PixelShader, VertexShader, ShaderProgramState |
0x14 | RwShaderParameter | |
0x15 | RenderableAssembly | |
0x16 | RwDebug | |
0x17 | KdTree | |
0x18 | VoiceHierarchy | |
0x19 | Snr | |
0x1A | InterpreterData | |
0x1B | AttribSysSchema | |
0x1C | AttribSysVault | |
0x1D | EntryList | |
0x1E | AptData | Flash |
0x1F | GuiPopup | Popup |
0x21 | Font | |
0x22 | LuaCode | |
0x23 | InstanceList | |
0x24 | ClusteredMesh | CollisionMeshData |
0x25 | IdList | ResourceIdList |
0x26 | EInstanceCollisionList | |
0x27 | Language | |
0x28 | SatNavTile | |
0x29 | SatNavTileDirectory | |
0x2A | Model | VehicleModel, WheelModel, PropModel |
0x2B | ColourCube | RwColourCube |
0x2C | HudMessage | GuiHudMessage |
0x2D | HudMessageList | |
0x2E | HudMessageSequence | |
0x2F | HudMessageSequenceDictionary | |
0x30 | WorldPainter2D | World Painter 2D |
0x31 | PFXHookBundle | GuiPFXHook |
0x32 | ShaderTechnique | Shader |
0x40 | RawFile | File, RAW |
0x41 | ICETakeDictionary | ICEDictionary |
0x42 | VideoData | |
0x43 | PolygonSoupList | CollisionMeshData |
0x45 | CommsToolListDefinition | CommsToolDef |
0x46 | CommsToolList | CommsToolInst |
0x50 | BinaryFile | AlignedBinaryFile |
0x51 | AnimationCollection | |
0x2710 | CharAnimBankFile | Character Animation Bank Data |
0x2711 | WeaponFile | WEAPONDATA |
0x343E | VFXFile | VFX Data |
0x343F | BearFile | Bear Data |
0x3A98 | BkPropInstanceList | |
0xA000 | Registry | |
0xA020 | GenericRwacWaveContent | Generic Wave Content |
0xA021 | GinsuWaveContent | Ginsu Wave Content |
0xA022 | AemsBank | AEMS Bank |
0xA023 | Csis | CSIS |
0xA024 | Nicotine | Nicotine Map |
0xA025 | Splicer | Splicer Data |
0xA026 | FreqContent | |
0xA027 | VoiceHierarchyCollection | |
0xA028 | GenericRwacReverbIRContent | |
0xA029 | SnapshotData | Snapshot Data |
0xB000 | ZoneList | |
0x10000 | LoopModel | |
0x10001 | AISections | AIMapData |
0x10002 | TrafficData | |
0x10003 | TriggerData | Trigger |
0x10004 | DeformationModel | |
0x10005 | VehicleList | |
0x10006 | GraphicsSpec | VehicleGraphics |
0x10007 | PhysicsSpec | |
0x10008 | ParticleDescriptionCollection | |
0x10009 | WheelList | |
0x1000A | WheelGraphicsSpec | WheelGraphics |
0x1000B | TextureNameMap | |
0x1000C | ICEList | |
0x1000D | ICEData | ICE |
0x1000E | ProgressionData | Progression |
0x1000F | PropPhysics | |
0x10010 | PropGraphicsList | |
0x10011 | PropInstanceData | PropInstances |
0x10012 | EnvironmentKeyframe | |
0x10013 | EnvironmentTimeLine | |
0x10014 | EnvironmentDictionary | |
0x10015 | GraphicsStub | TrafficStub, TrafficGraphicsStub |
0x10016 | StaticSoundMap | |
0x10018 | StreetData | |
0x10019 | VFXMeshCollection | BrnVFXMeshCollection |
0x1001A | MassiveLookupTable | |
0x1001B | VFXPropCollection | |
0x1001C | StreamedDeformationSpec | |
0x1001D | ParticleDescription | |
0x1001E | PlayerCarColours | |
0x1001F | ChallengeList | |
0x10020 | FlaptFile | |
0x10021 | ProfileUpgrade | |
0x10023 | VehicleAnimation | |
0x10024 | BodypartRemapData | BodyPartRemapping |
0x10025 | LUAList | LUAInst |
0x10026 | LUAScript | LUACode |
0x11000 | BkSoundWeapon | SoundWeapon Data |
0x11001 | BkSoundGunsu | SoundGunsu Data |
0x11002 | BkSoundBulletImpact | SoundBulletImpact Data |
0x11003 | BkSoundBulletImpactList | SoundBulletImpactList |
0x11004 | BkSoundBulletImpactStream | SoundBullerImpactStream Data |