This page documents the KAC_BINARY_MEMORY_MAP
constant in Most Wanted. For a general understanding of what the memory map is and how modding it is relevant, see the page for the memory map in Burnout Paradise .
Structures
CgsMemory::MemoryMap
CgsMemory::MemoryMapBank
CgsMemory::MemoryMapBaseResource
Offset
Length
Type
Name
Description
Comments
0x0
0x20
char[32]
macName
0x20
0x4
int32_t
miBankId
0x24
0x4
int32_t
miParentBankId
CgsMemDescriptor
CgsMemory::MemoryMapPool
Offset
Length
Type
Name
Description
Comments
0x0
0x28
MemoryMapBaseResource
Base class
0x28
0x8
int8_t[8]
maiDependencyIds
0x30
0x1
int8_t
miPoolId
0x31
0x1
int8_t
miDeletionDelayFrames
0x32
0x1
int8_t
miNumDependencies
0x33
0x1
bool
mbAllowDefragmentation
0x34
0x1
bool
mbUseUncachedGSMemory
0x38
0x20
CgsMemDescriptor
mDescriptor
0x58
0x4
uint32_t
muUncachedGSSize
0x5C
0x2
uint16_t
muMaxResources
0x5E
0x8
uint16_t[4]
mauMaxResources
See EMemoryType and EMemCategory for index names
CgsMemory::MemoryMapRawResource
CgsMemory::MemoryMapLinearAllocator
Offset
Length
Type
Name
Description
Comments
0x0
0x28
MemoryMapBaseResource
Base class
0x28
0x4
int32_t
miSize
0x2C
0x4
int32_t
miAlignment
CgsMemory::MemoryMapMemLinearAllocator
Identical to MemoryMapRawResource .
CgsMemory::MemoryMapHeapAllocator
Identical to MemoryMapLinearAllocator .
CgsMemory::MemoryMapRWLinearAllocator
Identical to MemoryMapRawResource .
CgsMemory::MemoryMapRWGeneralAllocator
Identical to MemoryMapRawResource .
CgsMemory::MemoryMapReservedAllocator
Identical to MemoryMapRawResource .
Enumerations
EMemCategory
PlayStation 3
Name
Value
Comments
E_MEMCAT_MAIN
0
MAIN
E_MEMCAT_VIDEOMAPPED
1
VIDEO MAPPED
E_MEMCAT_VIDEO
2
VIDEO
E_MEMCAT_DISPOSABLE
3
DISPOSABLE
E_MEMCAT_INVALID
4
INVALID
E_MEMCAT_TOTAL
5
TOTAL
E_MEMCAT_NUMCATS
6
EMemoryType
PlayStation 3, Vita
Name
Value
Comments
E_MEMTYPE_MAIN
0
E_MEMTYPE_GRAPHICS_SYSTEM
1
GRSYS
E_MEMTYPE_GRAPHICS_LOCAL
2
GRLOCAL
E_MEMTYPE_DISPOSABLE
3
E_MEMTYPE_NUMTYPES
4
Xbox 360
Hmmm... To do: Validate these. (Main is not listed in the xex)
Name
Value
Comments
E_MEMTYPE_MAIN
0
?
1
PHYSICAL
E_MEMTYPE_DISPOSABLE
2
?
3
DUMMY
E_MEMTYPE_NUMTYPES
4
PC
Name
Value
Comments
E_MEMTYPE_MAIN
0
E_MEMTYPE_DISPOSABLE
1
?
2
DUMMY
?
3
DUMMY
E_MEMTYPE_NUMTYPES
4
Wii U
Name
Value
Comments
E_MEMTYPE_MAIN
0
?
1
MEM1
?
2
GRAPHICS_MEM2
E_MEMTYPE_DISPOSABLE
3
E_MEMTYPE_NUMTYPES
4