Binary File

Revision as of 05:14, 29 October 2022 by Burninrubber0 (talk | contribs) (Updated links.)

The BinaryFile resource type is a base type used in several other resource types, including Splicer, World Painter 2D, and Generic RWAC Wave Content.

Structures

CgsResource::BinaryFileResource

Offset Length Type Name Description Comments
0x0 0x4 uint32_t mu32DataSize The size of the resource data. Includes only data following the specified offset.
0x4 0x4 uint32_t mu32DataOffset The offset of the resource data.