The vault is a set of structures with ChunkBlocks which are read sequentially. In Burnout Paradise, these are:
- Vers: The version
- DepN: The dependency node
- StrN: The start node
- DatN: The data node
- ExpN: The export node
- PtrN: The pointer node
Attrib::Vault::ChunkBlock
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x4 |
uint32_t |
mType |
A type ID similar in form to a magic number |
|
0x4 |
0x4 |
uint32_t |
mSize |
The total size of the chunk |
|
Version
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x8 |
ChunkBlock |
super_ChunkBlock |
|
|
0x8 |
0x8 |
uint64_t |
mVersion |
Version hash |
|
Dependency node
Attrib::Vault::DependencyNode
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x8 |
ChunkBlock |
super_ChunkBlock |
|
|
0x8 |
0x8 |
HashInt |
mCount |
Number of dependencies |
|
This structure is immediately followed by the hashes of the dependency strings, then the offsets of the strings relative to the start of the first string, then the strings themselves.
Start node
There is no data after the ChunkBlock.
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x8 |
ChunkBlock |
super_ChunkBlock |
|
|
Data node
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x8 |
ChunkBlock |
super_ChunkBlock |
|
|
This is followed by several collections.
Attrib::CollectionLoadData
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x8 |
Key |
mKey |
|
|
0x8 |
0x8 |
Key |
mClass |
|
|
0x10 |
0x8 |
Key |
mParent |
|
|
0x18 |
0x4 |
uint32_t |
mTableReserve |
Amount allocated for entries |
|
0x1C |
0x4 |
uint32_t |
mTableKeyShift |
|
|
0x20 |
0x4 |
uint32_t |
mNumEntries |
Number of entries |
|
0x24 |
0x2 |
uint16_t |
mNumTypes |
Number of types |
|
0x26 |
0x2 |
uint16_t |
mTypesLen |
Amount allocated for types |
|
0x28 |
0x4 |
void* |
mLayout |
padding |
|
0x28 |
0x4 |
|
|
padding |
|
This is always followed by the types, then the entries (which are the key followed by several unknown bytes - might be a node).
Attrib::Node
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x8 |
Key |
mKey |
|
|
0x8 |
0x4 |
anon_union_0 |
field_1 |
|
Just a pointer
|
0xC |
0x2 |
uint16_t |
mTypeIndex |
|
|
0xE |
0x1 |
uint8_t |
mMax |
|
Assuming collections use this, it's the only part of the entry used
|
0xF |
0x1 |
uint8_t |
mFlags |
|
|
Export node
Attrib::Vault::ExportNode
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x8 |
ChunkBlock |
super_ChunkBlock |
|
|
0x8 |
0x8 |
HashInt |
mCount |
Number of dependencies |
|
Followed by export entries of an amount defined by mCount.
Attrib::Vault::ExportEntry
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x8 |
ExportID |
mID |
|
|
0x8 |
0x8 |
TypeID |
mType |
|
|
0x10 |
0x4 |
uint32_t |
mDataBytes |
|
|
0x14 |
0x4 |
uint32_t |
mDataOffset |
|
|
Pointer node
Attrib::Vault::PointerNode
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x8 |
ChunkBlock |
super_ChunkBlock |
|
|
Followed by several PtrRefs.
Attrib::PtrRef
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x4 |
uint32_t |
mFixupOffset |
|
|
0x4 |
0x2 |
uint16_t |
mPtrType |
|
|
0x6 |
0x2 |
uint16_t |
mIndex |
|
|
0x8 |
0x8 |
anon_union_0 |
field_3 |
|
|