World Painter 2D
World painter 2D resources are large arrays of district indices representing certain aspects of the game. This includes districts themselves and ambiences.
Structures
Note: Waves begin with a Binary File resource.
Header
There does not appear to be a structure associated with World Painter 2D in available debugging symbols, but it does contain data that may be parsed as a header.
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x2 | uint16_t | ? | Width of the image in pixels | |
0x2 | 0x2 | uint16_t | ? | Height of the image in pixels |
Data
The header is immediately followed by data in the form of a grid of district indices. The width and height of this grid is determined by the header. All known resources are 384x256.