Vehicle List/Burnout Paradise: Difference between revisions

Line 183:
! Offset !! Size !! Type !! Name !! Description !! More Information !! Comments
|-
| 0x0 || 0x8 || [[CgsID (BurnoutParadise) | CgsID ]] || mExhaustName || Exhaust CgsID || Decodes to engine ID e.g. DRAG_EX || Use encdec.rb or BurnoutHasher to decode
|-
| 0x8 || 0x8 || [[AttribSysCollectionKey (Burnout Paradise) | AttribSysCollectionKey ]]|| mExhaustEntityKey || Exhaust ID || Exhaust vehicleengine collection name || lookup8 encoded in AttribSys. Used under SoundExhaustAsset and ExhaustEntityKey.
|-
| 0x10 || 0x8 || [[AttribSysCollectionKey (Burnout Paradise) | AttribSysCollectionKey ]]|| mEngineEntityKey || Engine ID || Engine vehicleengine collection name || lookup8 encoded in AttribSys. Used under SoundEngineAsset and EngineEntityKey.
|-
| 0x18 || 0x8 || [[CgsID (BurnoutParadise) | CgsID ]]|| mEngineName || Engine CgsID || Decodes to engine ID e.g. DRAG_ENG || Use encdec.rb or BurnoutHasher to decode
|-
| 0x20 || 0x4 || Name || mRivalUnlockName || Class Unlock Stream Hash || BFA57004 = SuperClassUnlock ||
Line 205:
| 0x24 || 0x4 || || || padding || ||
|-
| 0x28 || 0x8 || [[AttribSysCollectionKey (Burnout Paradise) | AttribSysCollectionKey ]]|| mWonCarVoiceOverKey || Car Shutdown Streams || languagestreamconfiguration collection name in BURNOUTGLOBALDATA || Contains 8 CgsSoundPlaybackHashes to identify CAR_SHUTDOWN streams.
|-
| 0x30 || 0x8 || [[AttribSysCollectionKey (Burnout Paradise) | AttribSysCollectionKey ]]|| mRivalReleasedVoiceOverKey || Car Released Streams || languagestreamconfiguration collection name in BURNOUTGLOBALDATA || Contains 8 CgsSoundPlaybackHashes to identify CAR_RELEASED streams.
|-
| 0x38 || 0x4 || uint32_t || muiAIMusicLoopContentSpec || "AI Music Stream Hash Name hash of full gamedb path" || 9D3C81A9 = AI_Muscle_music1 ||
Line 229:
| 0x3F || 0x1 || || || padding || ||
|}
 
=== SpeedStats (MPH) ===
 
102

edits