Vehicle Graphics: Difference between revisions
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The Graphics resource is the central part of vehicle graphics bundles, superseded only by the [[GraphicsStub]] resource in the event a GraphicsStub exists. Its primary purpose is to import [[Model (Burnout Paradise)|Model]] resources and set them up as vehicle parts. |
The Graphics resource is the central part of vehicle graphics bundles, superseded only by the [[GraphicsStub]] resource in the event a GraphicsStub exists. Its primary purpose is to import [[Model (Burnout Paradise)|Model]] resources and set them up as vehicle parts. |
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Although the version number remains <code>3</code> in all known variants of the resource, it was updated at least once between February and October 2007. |
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= Layout = |
= Layout = |
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== Final (32-bit) == |
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{| class="wikitable" |
{| class="wikitable" |
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|+ GraphicsSpec |
|+ GraphicsSpec |
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! Offset !! Length !! Type !! Name !! Description !! Comments |
! Offset !! Length !! Type !! Name !! Description !! Comments |
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| 0x0 || 0x4 || uint32_t || muVersion || Spec version || |
| 0x0 || 0x4 || uint32_t || muVersion || Spec version || 3 |
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| 0x4 || 0x4 || uint32_t || muPartsCount || || |
| 0x4 || 0x4 || uint32_t || muPartsCount || || |
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| 0x8 || 0x4 || Model** || mppPartsModels || Model indices || |
| 0x8 || 0x4 || Model** || mppPartsModels || Model indices || 8-bit integers aligned 4 |
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| 0xC || 0x4 || uint32_t || muShatteredGlassPartsCount || || |
| 0xC || 0x4 || uint32_t || muShatteredGlassPartsCount || || |
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| 0x8 || 0x4 || uint32_t || muBodyPartType || || |
| 0x8 || 0x4 || uint32_t || muBodyPartType || || |
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|} |
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== Final (64-bit) == |
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{| class="wikitable" |
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|+ GraphicsSpec |
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! Offset !! Length !! Type !! Name !! Description !! Comments |
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| 0x0 || 0x4 || uint32_t || muVersion || Spec version || 3 |
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| 0x4 || 0x4 || uint32_t || muPartsCount || || |
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| 0x8 || 0x8 || Model** || mppPartsModels || Model indices || 8-bit integers aligned 8 |
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| 0x10 || 0x4 || uint32_t || muShatteredGlassPartsCount || || |
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| 0x14 || 0x4 || ? || ? || || Possibly garbage, always 0x7FF6 |
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| 0x18 || 0x8 || ShatteredGlassPart* || mpShatteredGlassParts || Shattered glass parts indices || |
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| 0x20 || 0x8 || Matrix44Affine* || mpPartLocators || || |
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| 0x28 || 0x8 || uint8_t* || mpPartVolumeIDs || || |
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| 0x30 || 0x8 || uint8_t* || mpNumRigidBodiesForPart || || |
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| 0x38 || 0x8 || Matrix44Affine** || mppRigidBodyToSkinMatrixTransforms || || |
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|} |
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{| class="wikitable" |
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|+ ShatteredGlassPart |
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! Offset !! Length !! Type !! Name !! Description !! Comments |
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| 0x0 || 0x8 || Model* || mpModel || || |
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| 0x8 || 0x4 || uint32_t || muBodyPartIndex || || |
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| 0xC || 0x4 || uint32_t || muBodyPartType || || |
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|} |
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== 2006-11-13, 2007-02-22 == |
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{| class="wikitable" |
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|+ GraphicsSpec |
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|- |
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! Offset !! Length !! Type !! Name !! Description !! Comments |
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|- |
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| 0x0 || 0x4 || uint32_t || muVersion || Spec version || 3 |
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|- |
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| 0x4 || 0x4 || uint32_t || muPartsCount || || |
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|- |
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| 0x8 || 0x4 || Model** || mppPartsModels || Model indices || 8-bit integers aligned 4 |
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|- |
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| 0xC || 0x4 || Matrix44Affine* || mpPartLocators || || |
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| 0x10 || 0x4 || uint8_t* || mpPartVolumeIDs || || |
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| 0x14 || 0x4 || uint8_t* || mpNumRigidBodiesForPart || || |
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| 0x18 || 0x4 || Matrix44Affine** || mppRigidBodyToSkinMatrixTransforms || || |
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|} |
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Revision as of 18:02, 17 January 2021
The Graphics resource is the central part of vehicle graphics bundles, superseded only by the GraphicsStub resource in the event a GraphicsStub exists. Its primary purpose is to import Model resources and set them up as vehicle parts.
Although the version number remains 3
in all known variants of the resource, it was updated at least once between February and October 2007.
Layout
Final (32-bit)
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | muVersion | Spec version | 3 |
0x4 | 0x4 | uint32_t | muPartsCount | ||
0x8 | 0x4 | Model** | mppPartsModels | Model indices | 8-bit integers aligned 4 |
0xC | 0x4 | uint32_t | muShatteredGlassPartsCount | ||
0x10 | 0x4 | ShatteredGlassPart* | mpShatteredGlassParts | Shattered glass parts indices | |
0x14 | 0x4 | Matrix44Affine* | mpPartLocators | ||
0x18 | 0x4 | uint8_t* | mpPartVolumeIDs | ||
0x1C | 0x4 | uint8_t* | mpNumRigidBodiesForPart | ||
0x20 | 0x4 | Matrix44Affine** | mppRigidBodyToSkinMatrixTransforms |
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | Model* | mpModel | ||
0x4 | 0x4 | uint32_t | muBodyPartIndex | ||
0x8 | 0x4 | uint32_t | muBodyPartType |
Final (64-bit)
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | muVersion | Spec version | 3 |
0x4 | 0x4 | uint32_t | muPartsCount | ||
0x8 | 0x8 | Model** | mppPartsModels | Model indices | 8-bit integers aligned 8 |
0x10 | 0x4 | uint32_t | muShatteredGlassPartsCount | ||
0x14 | 0x4 | ? | ? | Possibly garbage, always 0x7FF6 | |
0x18 | 0x8 | ShatteredGlassPart* | mpShatteredGlassParts | Shattered glass parts indices | |
0x20 | 0x8 | Matrix44Affine* | mpPartLocators | ||
0x28 | 0x8 | uint8_t* | mpPartVolumeIDs | ||
0x30 | 0x8 | uint8_t* | mpNumRigidBodiesForPart | ||
0x38 | 0x8 | Matrix44Affine** | mppRigidBodyToSkinMatrixTransforms |
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | Model* | mpModel | ||
0x8 | 0x4 | uint32_t | muBodyPartIndex | ||
0xC | 0x4 | uint32_t | muBodyPartType |
2006-11-13, 2007-02-22
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | muVersion | Spec version | 3 |
0x4 | 0x4 | uint32_t | muPartsCount | ||
0x8 | 0x4 | Model** | mppPartsModels | Model indices | 8-bit integers aligned 4 |
0xC | 0x4 | Matrix44Affine* | mpPartLocators | ||
0x10 | 0x4 | uint8_t* | mpPartVolumeIDs | ||
0x14 | 0x4 | uint8_t* | mpNumRigidBodiesForPart | ||
0x18 | 0x4 | Matrix44Affine** | mppRigidBodyToSkinMatrixTransforms |