Vehicle Graphics/Development: Difference between revisions
m (Burninrubber0 moved page Vehicle Graphics (Burnout Paradise)/Developoment to Vehicle Graphics (Burnout Paradise)/Development without leaving a redirect: Naming fail) |
m (Burninrubber0 moved page Vehicle Graphics (Burnout Paradise)/Development to Vehicle Graphics/Development: Removed unnecessary qualifier.) |
(No difference)
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Revision as of 21:21, 14 September 2022
Structures (2006-11-13, 2007-02-22)
BrnVehicle::GraphicsSpec
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | muVersion | Spec version | 3 |
0x4 | 0x4 | uint32_t | muPartsCount | ||
0x8 | 0x4 | Model** | mppPartsModels | Imports indices | 8-bit integers aligned 4 |
0xC | 0x4 | Matrix44Affine* | mpPartLocators | ||
0x10 | 0x4 | uint8_t* | mpPartVolumeIDs | ||
0x14 | 0x4 | uint8_t* | mpNumRigidBodiesForPart | ||
0x18 | 0x4 | Matrix44Affine** | mppRigidBodyToSkinMatrixTransforms |