Texture State/PlayStation 3
Structures
renderengine::TextureState
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x1C | SamplerState | Base class | ||
0x1C | 0x4 | Texture | texture | Texture | Imported resource |
renderengine::SamplerState
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | m_color | ||
0x4 | 0x4 | uint32_t | m_enable | ||
0x8 | 0x2 | uint16_t | m_minLod | ||
0xA | 0x2 | uint16_t | m_maxLod | ||
0xC | 0x1 | uint8_t | m_maxAniso | ||
0xD | 0x1 | uint8_t | m_wrapS | ||
0xE | 0x1 | uint8_t | m_wrapT | ||
0xF | 0x1 | uint8_t | m_wrapR | ||
0x10 | 0x1 | uint8_t | m_uRemap | ||
0x11 | 0x1 | uint8_t | m_zFunc | ||
0x12 | 0x1 | uint8_t | m_gamma | ||
0x14 | 0x2 | uint16_t | m_bias | ||
0x16 | 0x1 | uint8_t | m_min | ||
0x17 | 0x1 | uint8_t | m_mag | ||
0x18 | 0x1 | uint8_t | m_convolution | ||
0x19 | 0x3 | Padding |