Streamed Track Data: Difference between revisions
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AcuteSyntax (talk | contribs) (Created page with "This format contains the mesh data and collision geometry of a single track unit. All of a given track's streamed objects are stored together as an array, in a single file nam...") |
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| 0x10 || Bounding box || Bounding Box || || |
| 0x10 || Bounding box || Bounding Box || || |
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| 0x50 || World render object || |
| 0x50 || World render object || Track Render Object || || |
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| 0x58 || Is LOD? || bool32 || || |
| 0x58 || Is LOD? || bool32 || || |
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| 0x00 || Mesh count || int16 || || |
| 0x00 || Mesh count || int16 || || |
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| 0x04 || Meshes || |
| 0x04 || Meshes || Track Mesh*[] || || Pointer to an array of Track Meshes |
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