Renders the vertices as a collection of isolated points. This value is unsupported for indexed primitives.
D3DPT_LINELIST
2
Renders the vertices as a list of isolated straight line segments.
D3DPT_LINESTRIP
3
Renders the vertices as a single polyline.
D3DPT_TRIANGLELIST
4
Renders the specified vertices as a sequence of isolated triangles. Each group of three vertices defines a separate triangle. Back-face culling is affected by the current winding-order render state.
D3DPT_TRIANGLESTRIP
5
Renders the vertices as a triangle strip. The backface-culling flag is automatically flipped on even-numbered triangles.
D3DPT_TRIANGLEFAN
6
Renders the vertices as a triangle fan.
D3DPT_FORCE_DWORD
0x7FFFFFFF
Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.
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