The PDLC profile stores entitlements for the Toys, Legendary Cars, and Boost Specials.
Adding traffic vehicles to the entitlements makes them drivable offline, though it still does not make them selectable in the junkyard. It would likely have the same effect on other undrivable vehicles.
Entries in this chunk, when converted to a CarData entry at runtime, have mbUnlockSequenceAlreadyShown
hardcoded to 1, mfUnlockDeformedAmount
set to 0, and meUnlockType
set to 8.
Structures
PDLC Profile
PlayStation 3, Xbox 360
Offset
Length
Type
Name
Description
Comments
0x0
0x4
int32_t
miVersionNumber
Version number
2
0x4
0x4
Padding
0x8
0x24
?
?
Spawn vehicles
See spawn vehicles
0x2C
0x4
uint32_t
?
0x30
0x1
uint8_t
?
0x31
0x7
Padding
0x38
0x1C28
?
?
DLC entitlements
See entitlements
PC, Remastered
Offset
Length
Type
Name
Description
Comments
0x0
0x4
int32_t
miVersionNumber
Version number
3
0x4
0x4
Padding
0x8
0x24
?
?
Spawn vehicles
See spawn vehicles
0x2C
0x4
uint32_t
?
0x30
0x1
uint8_t
?
0x31
0x7
Padding
0x38
0x1C28
?
?
DLC entitlements
See entitlements
0x1C60
0x1
uint8_t
?
0x1C61
0x7
Padding
Spawn vehicles
Offset
Length
Type
Name
Description
Comments
0x0
0x18
CgsID [3]
?
Spawn vehicle IDs
Car, bike, and plane, respectively
0x18
0xC
uint32_t[3]
?
Spawn vehicle update versions
Car, bike, and plane, respectively
Entitlements
Offset
Length
Type
Name
Description
Comments
0x0
0x4
uint32_t
?
Number of entitlements
0x4
0x4
Padding
0x8
0xE10
CgsID [450]
?
Vehicle IDs
0xE18
0x384
int16_t[450]
?
Entry indices
0x119C
0x1C2
uint8_t[450]
?
Color indices and version flags
See color and flags
0x135E
0x1C2
uint8_t[450]
?
Palette indices and mileage flag
See palette and flags
0x1520
0x708
float32_t[450]
?
Vehicle mileage
Color and flags
Offset (bits)
Length (bits)
Name
Description
Comments
0
2
?
Vehicle update version
See version flags
2
6
?
Color index
Palette and flags
Offset (bits)
Length (bits)
Name
Description
Comments
0
1
?
Read mileage
Mileage reverts if not set
1
7
?
Palette index
Enumerations
Version flags
Name
Value
Comments
?
0
2 (1.0)
?
1
3 (1.3)
?
2
4 (1.4)
?
3
7 (1.7)