Profile/Burnout Paradise/Cagney Profile/Development
Breaker Island build
The Cagney profile in the Breaker Island build was vastly different to the final iteration. It featured larger allocations for vehicles, DLC rivals, and Beat the Team data.
Structures
BrnGuiSaveLoad::ProfileDLC1
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | int32_t | miVersionNumber | Version number | 6 |
0x4 | 0x4 | uint32_t | ? | ||
0x8 | 0x7B0 | Array<?, ?> | ? | ||
0x7B8 | 0x318 | Array<?, ?> | ? | ||
0xAD0 | 0x8 | CgsID | ? | Spawn vehicle ID | |
0xAD8 | 0x4 | int32_t | ? | Vehicle count | |
0xADC | 0x4 | int32_t | ? | Livery count | |
0xAE0 | 0x4 | int32_t | ? | Rival count | |
0xAE4 | 0x4 | uint32_t | ? | ||
0xAE8 | 0x960 | CarData[100] | ? | Vehicles | |
0x1448 | 0x960 | LiveryData[100] | ? | Liveries | |
0x1DA8 | 0x13B0 | RivalData | ? | Rivals | |
0x2628 | 0x10 | BitArray<120u> | ? | Beat the Team event completion? | |
0x2638 | 0x10 | ? | ? |