Graphics Stub

Revision as of 06:06, 14 August 2022 by Burninrubber0 (talk | contribs) (Conform to format documentation guidelines.)

The GraphicsStub resource type is used exclusively in traffic vehicles in Burnout Paradise. Its purpose is to import a Vehicle Graphics and a Wheel Graphics resource.

Vehicles cannot be used as traffic without a GraphicsStub present. Similarly, the GraphicsStub cannot be used without a Wheel Graphics resource.

Structures

BrnTraffic::GraphicsStub

32-bit

Offset Length Type Name Description Comments
0x0 0x4 BrnVehicle::GraphicsSpec* mpVehicleGraphics Imports index
0x4 0x4 BrnWheel::GraphicsSpec* mpWheelGraphics Imports index

64-bit

Offset Length Type Name Description Comments
0x0 0x8 BrnVehicle::GraphicsSpec* mpVehicleGraphics Imports index
0x8 0x8 BrnWheel::GraphicsSpec* mpWheelGraphics Imports index