Graphics Stub
The GraphicsStub resource type is used exclusively in traffic vehicles in Burnout Paradise. Its purpose is to import a Vehicle Graphics and a Wheel Graphics resource.
Vehicles cannot be used as traffic without a GraphicsStub present. Similarly, the GraphicsStub cannot be used without a Wheel Graphics resource.
Structures
BrnTraffic::GraphicsStub
32-bit
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | BrnVehicle::GraphicsSpec* | mpVehicleGraphics | Imports index | |
0x4 | 0x4 | BrnWheel::GraphicsSpec* | mpWheelGraphics | Imports index |
64-bit
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | BrnVehicle::GraphicsSpec* | mpVehicleGraphics | Imports index | |
0x8 | 0x8 | BrnWheel::GraphicsSpec* | mpWheelGraphics | Imports index |