Graphics Stub

Revision as of 05:31, 18 January 2021 by Burninrubber0 (talk | contribs) (Created page with "The GraphicsStub resource is used exclusively in traffic vehicles in Burnout Paradise. Its purpose is to point to a Vehicle and Wheel GraphicsSpec inside its bundle. Vehicles...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

The GraphicsStub resource is used exclusively in traffic vehicles in Burnout Paradise. Its purpose is to point to a Vehicle and Wheel GraphicsSpec inside its bundle. Vehicles cannot be used as traffic without a GraphicsStub present.

Layout

32-bit

Offset Size Type Name Description Comment
0x0 0x4 BrnVehicle::GraphicsSpec mpVehicleGraphics Imports index
0x4 0x4 BrnWheel::GraphicsSpec mpWheelGraphics Imports index

64-bit

Offset Size Type Name Description Comment
0x0 0x8 BrnVehicle::GraphicsSpec mpVehicleGraphics Imports index
0x8 0x8 BrnWheel::GraphicsSpec mpWheelGraphics Imports index