Graphics Stub
The GraphicsStub resource is used exclusively in traffic vehicles in Burnout Paradise. Its purpose is to point to a Vehicle and Wheel GraphicsSpec inside its bundle. Vehicles cannot be used as traffic without a GraphicsStub present.
Layout
32-bit
Offset | Size | Type | Name | Description | Comment |
---|---|---|---|---|---|
0x0 | 0x4 | BrnVehicle::GraphicsSpec | mpVehicleGraphics | Imports index | |
0x4 | 0x4 | BrnWheel::GraphicsSpec | mpWheelGraphics | Imports index |
64-bit
Offset | Size | Type | Name | Description | Comment |
---|---|---|---|---|---|
0x0 | 0x8 | BrnVehicle::GraphicsSpec | mpVehicleGraphics | Imports index | |
0x8 | 0x8 | BrnWheel::GraphicsSpec | mpWheelGraphics | Imports index |