Burnout Legends (2005-06-06 build)

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Revision as of 21:10, 17 January 2021 by Houndeye07 (talk | contribs)

A debug-enabled build of Burnout Legends' PlayStation Portable version, presumably compiled on June 6th, 2005 based on text strings present in its executable. It possesses plenty of developer features, such as a full-fledged debug menu and code asserts. This build is currently only present in executable form, as it was acquired from the files for Game sharing in the July 7th, 2005 build of Burnout Legends.

Developer Features

Cheats

This build contains two menus where several cheats can be enabled and disabled. The first of the two can be found in the Driver Details submenu, and the second can be found by entering an event then scrolling to the bottom of the pause menu.

Debug Menu

This build contains a normally inaccessible debug menu with various developer functions. Use the cheat code below to unlock the menu:

_S ULET-00100
_G Burnout Legends GameSharing
_C0 Unlock debug menu BLgndsGS v1.1
_L 0xE0011440 0x0000D44A
_L 0x2000D448 0x10000002

Press Select to open the menu, and hold L+R to be able to navigate its options instead of having the game itself use your button inputs. Use D-Pad Up/Down to move between options, Cross to select and Triangle to go back.

Debug Export

This build contains functionality for the debug export of ValueDB .cfg files which contain raw data regarding various functions such as cameras, AI values, and car physics.