Burnout Game Data (Takedown-Dominator): Difference between revisions
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= Versions = |
= Versions = |
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BGD uses a single number at the very start of the file to indicate its version. |
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! colspan=" |
! colspan="7" | Version |
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! 0x07 || 0x09 || 0x10 || 0x11 || 0x13 || 0x0B |
! 0x07 || 0x08 || 0x09 || 0x10 || 0x11 || 0x13 || 0x0B |
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| Date || Apr 2004 || Jul 2004 || May 2005 || Jul 2005 || Jan 2007 || Feb 2007 |
| Date || Apr 2004 || Jun 2004 ||Jul 2004 || May 2005 || Jul 2005 || Jan 2007 || Feb 2007 |
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| Games || Takedown (Early Demo) || Takedown<br>Legends || Revenge (2005, Early Demo) || Revenge (2005) || Dominator<sup>(PS2)</sup> || Dominator<sup>(PSP)</sup> |
| Games || Takedown (Early Demo) || Takedown (Preview Build) || Takedown<br>Legends || Revenge (2005, Early Demo) || Revenge (2005) || Dominator<sup>(PS2)</sup> || Dominator<sup>(PSP)</sup> |
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Revision as of 20:34, 21 March 2021
The Burnout Game Data format contains configuration data and settings for a given track, such as traffic density levels, whether the track is forward or reverse, spawn coordinates for player and traffic vehicles, the start/end location of a lap, signature takedown data, and much more. It uses the extension .BGD
.
This page documents the BGD version used by the Takedown-era Burnout games; see the Burnout 2 Game Data page for documentation of the rather different and much older version of the format used by Burnout 2: Point of Impact.
Versions
BGD uses a single number at the very start of the file to indicate its version.
Version | |||||||
---|---|---|---|---|---|---|---|
0x07 | 0x08 | 0x09 | 0x10 | 0x11 | 0x13 | 0x0B | |
Date | Apr 2004 | Jun 2004 | Jul 2004 | May 2005 | Jul 2005 | Jan 2007 | Feb 2007 |
Games | Takedown (Early Demo) | Takedown (Preview Build) | Takedown Legends |
Revenge (2005, Early Demo) | Revenge (2005) | Dominator(PS2) | Dominator(PSP) |
Layout
Version 0x11
Offset | Name | Type | Value | Notes |
---|---|---|---|---|
0x00 | Version number | UInt8 | 0x11 | |
0x08 | Stage data IDs | GtID[15] | ||
0x648 | Stage data offsets | Stage Data*[] | ||
0x968 | Stage count | UInt8 | ||
0x96C | Single race data offset | Single Race Data* | ||
0x970 | Track data offset | Track Data* | ||
0x974 | Traffic data offset | Traffic Data* | ||
0x978 | Traffic lanes data offset | Traffic Lanes Data* | ||
0x97C | AI lanes data offset | AI Lanes Data* | ||
0x980 | Camera data offset | Camera Data* | ||
0x984 | Detour data offset | Detour Data* |
Subtypes
Stage Data
Offset | Name | Type | Value | Notes |
---|---|---|---|---|
0x00 | Track ID | GtID | ||
0x08 | Stage ID | GtID |