AttribSys Vault: Difference between revisions
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| 0x0 || 0x8 || [[#Attrib::Vault::ChunkBlock | ChunkBlock]] || super_ChunkBlock || || |
| 0x0 || 0x8 || [[#Attrib::Vault::ChunkBlock | ChunkBlock]] || super_ChunkBlock || || |
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|- |
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| 0x8 || 0x8 || [[ |
| 0x8 || 0x8 || [[Attribute hash | HashInt]] || mCount || Number of dependencies || |
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This structure is immediately followed by the [[ |
This structure is immediately followed by the [[Attribute hash | hashes]] of the dependency strings, then the offsets of the strings relative to the start of the first string, then the strings themselves. |
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== Start node == |
== Start node == |
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! Offset !! Length !! Type !! Name !! Description !! Comments |
! Offset !! Length !! Type !! Name !! Description !! Comments |
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| 0x0 || 0x8 || [[ |
| 0x0 || 0x8 || [[Attribute hash | Key]] || mKey || || |
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| 0x8 || 0x8 || [[ |
| 0x8 || 0x8 || [[Attribute hash | Key]] || mClass || || |
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| 0x10 || 0x8 || [[ |
| 0x10 || 0x8 || [[Attribute hash | Key]] || mParent || || |
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| 0x18 || 0x4 || uint32_t || mTableReserve || Amount allocated for entries || |
| 0x18 || 0x4 || uint32_t || mTableReserve || Amount allocated for entries || |
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! Offset !! Length !! Type !! Name !! Description !! Comments |
! Offset !! Length !! Type !! Name !! Description !! Comments |
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| 0x0 || 0x8 || [[ |
| 0x0 || 0x8 || [[Attribute hash | Key]] || mKey || || |
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| 0x8 || 0x4 || [[#Attrib::Node::anon_union_0 | anon_union_0]] || field_1 || || Just a pointer |
| 0x8 || 0x4 || [[#Attrib::Node::anon_union_0 | anon_union_0]] || field_1 || || Just a pointer |
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| 0x0 || 0x8 || [[#Attrib::Vault::ChunkBlock | ChunkBlock]] || super_ChunkBlock || || |
| 0x0 || 0x8 || [[#Attrib::Vault::ChunkBlock | ChunkBlock]] || super_ChunkBlock || || |
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|- |
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| 0x8 || 0x8 || [[ |
| 0x8 || 0x8 || [[Attribute hash | HashInt]] || mCount || Number of dependencies || |
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! Offset !! Length !! Type !! Name !! Description !! Comments |
! Offset !! Length !! Type !! Name !! Description !! Comments |
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| 0x0 || 0x8 || [[ |
| 0x0 || 0x8 || [[Attribute hash | ExportID]] || mID || || |
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| 0x8 || 0x8 || [[ |
| 0x8 || 0x8 || [[Attribute hash | TypeID]] || mType || || |
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| 0x10 || 0x4 || uint32_t || mDataBytes || || |
| 0x10 || 0x4 || uint32_t || mDataBytes || || |
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! Length !! Type !! Name !! Description !! Comments |
! Length !! Type !! Name !! Description !! Comments |
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| 0x8 || [[ |
| 0x8 || [[Attribute hash | ExportID]] || mExportID || || |
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| 0x8 || [[ |
| 0x8 || [[Attribute hash | HashInt]] || mOffset || || |
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Revision as of 23:09, 13 September 2022
AttribSys vault resources act as a database which holds attributes for vehicles, engines, surfaces and more. They are split into the vault, which holds information needed to access the data, and the bin, which holds the actual attribute data. Vaults work with the AttribSys schema found in the executable.
Structures
CgsResource::AttribSysVaultResource
32-bit
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint8_t* | mpau8VltData | ||
0x4 | 0x4 | uint32_t | muVltSizeInBytes | ||
0x8 | 0x4 | uint8_t* | mpau8BinData | ||
0xC | 0x4 | uint32_t | muBinSizeInBytes |
64-bit
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | uint8_t* | mpau8VltData | ||
0x8 | 0x4 | uint32_t | muVltSizeInBytes | ||
0xC | 0x4 | padding | |||
0x10 | 0x8 | uint8_t* | mpau8BinData | ||
0x18 | 0x4 | uint32_t | muBinSizeInBytes |
Vault
The vault is a set of structures with ChunkBlocks which are read sequentially. In Burnout Paradise, these are:
- Vers: The version
- DepN: The dependency node
- StrN: The start node
- DatN: The data node
- ExpN: The export node
- PtrN: The pointer node
Attrib::Vault::ChunkBlock
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | mType | A type ID similar in form to a magic number | |
0x4 | 0x4 | uint32_t | mSize | The total size of the chunk |
Version
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | ChunkBlock | super_ChunkBlock | ||
0x8 | 0x8 | uint64_t | mVersion | Version hash |
Dependency node
Attrib::Vault::DependencyNode
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | ChunkBlock | super_ChunkBlock | ||
0x8 | 0x8 | HashInt | mCount | Number of dependencies |
This structure is immediately followed by the hashes of the dependency strings, then the offsets of the strings relative to the start of the first string, then the strings themselves.
Start node
There is no data after the ChunkBlock.
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | ChunkBlock | super_ChunkBlock |
Data node
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | ChunkBlock | super_ChunkBlock |
This is followed by several collections.
Attrib::CollectionLoadData
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | Key | mKey | ||
0x8 | 0x8 | Key | mClass | ||
0x10 | 0x8 | Key | mParent | ||
0x18 | 0x4 | uint32_t | mTableReserve | Amount allocated for entries | |
0x1C | 0x4 | uint32_t | mTableKeyShift | ||
0x20 | 0x4 | uint32_t | mNumEntries | Number of entries | |
0x24 | 0x2 | uint16_t | mNumTypes | Number of types | |
0x26 | 0x2 | uint16_t | mTypesLen | Amount allocated for types | |
0x28 | 0x4 | void* | mLayout | padding | |
0x28 | 0x4 | padding |
This is always followed by the types, then the entries (which are the key followed by several unknown bytes - might be a node).
Attrib::Node
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | Key | mKey | ||
0x8 | 0x4 | anon_union_0 | field_1 | Just a pointer | |
0xC | 0x2 | uint16_t | mTypeIndex | ||
0xE | 0x1 | uint8_t | mMax | Assuming collections use this, it's the only part of the entry used | |
0xF | 0x1 | uint8_t | mFlags |
Attrib::Node::anon_union_0
Length | Type | Name | Description | Comments |
---|---|---|---|---|
0x4 | void* | mPtr | ||
0x4 | Array* | mArray | ||
0x4 | uintptr_t | mValue | ||
0x4 | uintptr_t | mOffset |
Export node
Attrib::Vault::ExportNode
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | ChunkBlock | super_ChunkBlock | ||
0x8 | 0x8 | HashInt | mCount | Number of dependencies |
Followed by export entries of an amount defined by mCount.
Attrib::Vault::ExportEntry
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | ExportID | mID | ||
0x8 | 0x8 | TypeID | mType | ||
0x10 | 0x4 | uint32_t | mDataBytes | ||
0x14 | 0x4 | uint32_t | mDataOffset |
Pointer node
Attrib::Vault::PointerNode
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | ChunkBlock | super_ChunkBlock |
Followed by several PtrRefs.
Attrib::PtrRef
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | mFixupOffset | ||
0x4 | 0x2 | uint16_t | mPtrType | ||
0x6 | 0x2 | uint16_t | mIndex | ||
0x8 | 0x8 | anon_union_0 | field_3 |
Attrib::PtrRef::anon_union_0
Length | Type | Name | Description | Comments |
---|---|---|---|---|
0x8 | ExportID | mExportID | ||
0x8 | HashInt | mOffset |
Bin
The bin is primarily data but has one ChunkBlock in Burnout Paradise:
- StrE: The string exports
String exports
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | ChunkBlock | super_ChunkBlock |
This is followed by null-terminated strings.
Attributes
The fields and order are defined by the AttribSys schema.