Wheel Graphics: Difference between revisions

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The Wheel Graphics resource is a simple asset meant to import Model resources for a wheel.
 
= LayoutStructures =
=== BrnWheel::GraphicsSpec (32-bit) ===
==== 32-bit ====
{| class="wikitable"
|-
Line 9 ⟶ 10:
| 0x0 || 0x4 || uint32_t || muVersion || || 1
|-
| 0x4 || 0x4 || [[Model (Burnout Paradise) | Model]]* || mpWheelModel || Imports index ||
|-
| 0x8 || 0x4 || [[Model (Burnout Paradise) | Model]]* || mpCaliperModel || Imports index || Optional. -1 if not present
|}
 
==== GraphicsSpec (64-bit) ====
{| class="wikitable"
|-
Line 23 ⟶ 24:
| 0x4 || 0x4 || || || padding ||
|-
| 0x8 || 0x8 || [[Model (Burnout Paradise) | Model]]* || mpWheelModel || Imports index ||
|-
| 0x10 || 0x8 || [[Model (Burnout Paradise) | Model]]* || mpCaliperModel || Imports index || Optional. -1 if not present
|}