Wheel Graphics: Difference between revisions
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The Wheel Graphics resource is a simple asset meant to import Model resources for a wheel.
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=== BrnWheel::GraphicsSpec
==== 32-bit ====
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| 0x0 || 0x4 || uint32_t || muVersion || || 1
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| 0x4 || 0x4 || [[Model (Burnout Paradise) | Model]]* || mpWheelModel || Imports index ||
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| 0x8 || 0x4 || [[Model (Burnout Paradise) | Model]]* || mpCaliperModel || Imports index || Optional. -1 if not present
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| 0x4 || 0x4 || || || padding ||
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| 0x8 || 0x8 || [[Model (Burnout Paradise) | Model]]* || mpWheelModel || Imports index ||
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| 0x10 || 0x8 || [[Model (Burnout Paradise) | Model]]* || mpCaliperModel || Imports index || Optional. -1 if not present
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