Wheel Graphics: Difference between revisions

Added infobox and normalized some content.
m (Removed redirects.)
(Added infobox and normalized some content.)
 
Line 1:
{{ParadiseResourceTypeInfobox
| name = WheelGraphicsSpec
| othernames = WheelGraphics
| example = [[File:Paradise WheelGraphics Example.png|frameless|200px]]<br />10Spoke_03_18_650B viewed in Blender.
| resourcenames = *_Graphics<br /><sup><small>*Wheel ID, e.g. 10318651</small></sup>
| id = 0x1000A
| category = Game-specific<br />(Burnout Paradise)
| memdist = Main Memory only
| imports = [[Model]]
| editor = Viewer only<br />Use [[Modding/Burnout Paradise|Blender addons]]
}}
 
The Wheel Graphics resource is a simple asset meant to import Model resources for a wheel.
 
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==== 32-bit ====
{| class="wikitable"
|-
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
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==== 64-bit ====
{| class="wikitable"
|-
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 || uint32_t || muVersion || || 1
|-
| 0x4 || 0x4 || || || paddingPadding ||
|-
| 0x8 || 0x8 || [[Model]]* || mpWheelModel || Imports index ||