Wheel Graphics: Difference between revisions

Added infobox and normalized some content.
(Conform to format documentation guidelines.)
(Added infobox and normalized some content.)
 
(2 intermediate revisions by the same user not shown)
Line 1:
{{ParadiseResourceTypeInfobox
| name = WheelGraphicsSpec
| othernames = WheelGraphics
| example = [[File:Paradise WheelGraphics Example.png|frameless|200px]]<br />10Spoke_03_18_650B viewed in Blender.
| resourcenames = *_Graphics<br /><sup><small>*Wheel ID, e.g. 10318651</small></sup>
| id = 0x1000A
| category = Game-specific<br />(Burnout Paradise)
| memdist = Main Memory only
| imports = [[Model]]
| editor = Viewer only<br />Use [[Modding/Burnout Paradise|Blender addons]]
}}
 
The Wheel Graphics resource is a simple asset meant to import Model resources for a wheel.
 
Line 5 ⟶ 17:
==== 32-bit ====
{| class="wikitable"
|-
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 || uint32_t || muVersion || || 1
|-
| 0x4 || 0x4 || [[Model (Burnout Paradise) | Model]]* || mpWheelModel || Imports index ||
|-
| 0x8 || 0x4 || [[Model (Burnout Paradise) | Model]]* || mpCaliperModel || Imports index || Optional. -1 if not present
|}
 
==== 64-bit ====
{| class="wikitable"
|-
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 || uint32_t || muVersion || || 1
|-
| 0x4 || 0x4 || || || paddingPadding ||
|-
| 0x8 || 0x8 || [[Model (Burnout Paradise) | Model]]* || mpWheelModel || Imports index ||
|-
| 0x10 || 0x8 || [[Model (Burnout Paradise) | Model]]* || mpCaliperModel || Imports index || Optional. -1 if not present
|}