Vertex Descriptor/PlayStation 3: Difference between revisions

Content added Content deleted
(Update unknown type flags.)
Line 56: Line 56:
|-
|-
| ELEMENTTYPEFLAG_SPECULAR || 0x10 ||
| ELEMENTTYPEFLAG_SPECULAR || 0x10 ||
|-
| ? || 0x20 || ELEMENTTYPEFLAG_MASK or ELEMENTTYPEFLAG_TEX_MASK
|-
| ? || 0x40 || ELEMENTTYPEFLAG_MASK or ELEMENTTYPEFLAG_TEX_MASK
|-
|-
| ELEMENTTYPEFLAG_INDICES || 0x80 ||
| ELEMENTTYPEFLAG_INDICES || 0x80 ||
Line 83: Line 79:
| ELEMENTTYPEFLAG_BINORMAL || 0x8000 ||
| ELEMENTTYPEFLAG_BINORMAL || 0x8000 ||
|}
|}

Attributes 5 and 6 (flag values 0x20 and 0x40) are legal values, but they do not have an assigned use on PS3.


=== Frequency divider operation ===
=== Frequency divider operation ===