Vehicle List/Burnout Paradise: Difference between revisions

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{{subpage|Previous versions|text=Description of the Vehicle List changes since the first version of the game.}}
 
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== v1.7 ==
= Junkyard stats =
All junkyard stats are controlled via the Vehicle List's GUI stat fields.
 
=== Speed/boost ===
Speed stats are based on vehicles' top speeds when not boosting; similarly, boost stats are based on the top speeds while using boost. Both use the same system for calculating stats. While the numbers are liable to vary, they are generally accurate to Paradise Cars.
 
=== VehicleListResource ===
{| class="wikitable"
! Stat !! Top speed
! Offset !! Size !! Type !! Name !! Description !! More Information !! Comments
|-
| 1 || <121 mph<br/>(<195 km/h)
| 0x0 || 0x4 || uint32_t || muNumVehicles || No. vehicles || ||
|-
| 2 || 121-132 mph<br/>(195-212 km/h)
| 0x4 || 0x4 || VehicleListEntry * || mpEntries || Vehicles offset || VehicleListEntry format ||
|-
| 3 || 133-144 mph<br/>(214-232 km/h)
| 0x8 || 0x8 || uint64_t || mu16BytePad || padding || ||
|}
=== VehicleListEntry ===
{| class="wikitable"
! Offset !! Size !! Type !! Name !! Description !! More Information !! Comments
|-
| 4 || 145-155 mph<br/>(233-249 km/h)
| 0x0 || 0x8 || [[Common Data Types (Burnout_Paradise)#CgsID | CgsID]] || mId || Vehicle ID || Decodes to CarID e.g. XASBSCB1 || Use encdec.rb or [[BurnoutHasher (Burnout Paradise)| BurnoutHasher]] to decode
|-
| 5 || 156-167 mph<br/>(251-269 km/h)
| 0x8 || 0x8 || [[Common Data Types (Burnout_Paradise)#CgsID | CgsID]]|| mParentId || Parent vehicle ID || Decodes to CarID e.g. PASBSC01 || Use encdec.rb or [[BurnoutHasher (Burnout Paradise)| BurnoutHasher]] to decode
|-
| 6 || 168-178 mph<br/>(270-286 km/h)
| 0x10 || 0x20 || char[32] || mDefaultWheelName || Wheel name || ||
|-
| 7 || 179-187 mph<br/>(288-301 km/h)
| 0x30 || 0x40 || char[64] || macVehicleName || Vehicle name || ||
|-
| 8 || 188-194 mph<br/>(303-312 km/h)
| 0x70 || 0x20 || char[32] || macManufacturerName || Manufacturer name || ||
|-
| 9 || 195-198 mph<br/>(314-319 km/h)
| 0x90 || 0xC || VehicleListEntryGamePlayData || mGamePlayData || || GamePlayData Format ||
|-
| 10 || >198 mph<br/>(>319 km/h)
| 0x9C || 0x4 || || || padding || ||
|}
 
=== Strength ===
Unlike the speed and boost stats, the strength stat is not based on any vehicle attribute(s). Instead, it is used as the determining value for how many times a vehicle has to wreck to lose a Marked Man or Road Rage event. It has no bearing on the actual strength of the vehicle in crashes or takedowns and appears to have been chosen arbitrarily by Criterion.
 
{| class="wikitable"
! Stat !! Crashes to lose event
|-
| 1 || 2 crashes
| 0xA0 || 0x8 || [[AttribSysCollectionKey (Burnout Paradise) | AttribSysCollectionKey]] || mAttribCollectionKey || burnoutcarasset ID || burnoutcarasset collection name || lookup8 encoded in AttribSys
|-
| 2 || 2 crashes
| 0xA8 || 0x40 || VehicleListEntryAudioData || mAudioData || || AudioData Format ||
|-
| 3 || 3 crashes
| 0xE8 || 0x10 || ? || ? || ? || || Always null
|-
| 4 || 4 crashes
| 0xF8 || 0x4 || uint32_t || || Junkyard Category || 0x00000001 (Bit 0) = Paradise Cars || "By default, only WIP secondary finishes have no category. Primary finishes with no category disappear from the Junkyard. Vehicles can be in multiple categories by combining bits e.g. 01000001 = Paradise Cars+Cop Cars"
|-
| 5 || 4 crashes
| || || || || || 0x00000002 (Bit 1) = Paradise Bikes ||
|-
| 6 || 4 crashes
| || || || || || 0x00000004 (Bit 2) = Online Cars ||
|-
| 7 || 4 crashes
| || || || || || 0x00000008 (Bit 3) = Toy Vehicles ||
|-
| 8 || 5 crashes
| || || || || || 0x00000010 (Bit 4) = Legendary Cars ||
|-
| 9 || 5 crashes
| || || || || || 0x00000020 (Bit 5) = Boost Special Cars ||
|-
| 10 || 5 crashes
| || || || || || 0x00000040 (Bit 6) = Cop Cars ||
|}
 
= Structures =
=== BrnResource::VehicleListResource ===
==== 32-bit ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 || uint32_t || muNumVehicles || Number || 0x00000080 (Bit 7) = Big Surf Islandof Carsvehicles ||
|-
| High 0xFC0x4 || 0x10x4 || uint8_t[[#BrnResource::VehicleListEntry || muCarTypeVehicleListEntry]]* || Vehicle TypempEntries || 0 = CarVehicles ||
|-
| 0x8 || 0x8 || uint64_t || mu16BytePad || || 1 = Bikepadding ||
|}
 
==== 64-bit ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x8 || [[#BrnResource::VehicleListEntry || VehicleListEntry]]* || mpEntries || 2 = PlaneVehicles ||
|-
| Low 0xFC0x8 || 0x4 || uint32_t || muNumVehicles || Boost Type || 0Number =of Speedvehicles ||
|-
| 0xC || 0x4 || uint32_t || mu16BytePad || || 1 = Aggressionpadding ||
|}
 
=== BrnResource::VehicleListEntry ===
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x8 || [[Common Data Types (Burnout_Paradise)#CgsID | CgsID]] || mId || Vehicle ID || Decodes to car ID, e.g., XASBSCB1
| || || || || || 2 = Stunt/Switchable ||
|-
| 0x8 || 0x8 || [[Common Data Types (Burnout_Paradise)#CgsID | CgsID]]|| mParentId || Parent vehicle ID || Decodes to car ID, e.g., PASBSC01
| || || || || || 3 = None ||
|-
| 0x10 || 0x20 || char[32] || mDefaultWheelName || Wheel || 4 = Lockedname ||
|-
| 0x30 || 0x40 || char[64] || macVehicleName || Vehicle name ||
| 0xFD || 0x1 || uint8_t || muLiveryType || Finish Type || 00 = Primary finish (primary vehicle) || E_LIVERY_DEFAULT in ELiveryType
|-
| 0x70 || 0x20 || char[32] || macManufacturerName || Manufacturer name ||
| || || || || || 01 = Secondary finish || E_LIVERY_COLOUR in ELiveryType
|-
| 0x90 || 0xC || [[#BrnResource::VehicleListEntryGamePlayData | VehicleListEntryGamePlayData]] || mGamePlayData || ||
| || || || || || 02 = Primary finish (Burning Route vehicle) || E_LIVERY_PATTERN in ELiveryType
|-
| 0x9C || 0x4 || || || padding || 03 = Platinum finish || E_LIVERY_SILVER in ELiveryType
|-
| 0xA0 || 0x8 || [[#CgsAttribSys::AttribSysCollectionKey | AttribSysCollectionKey]] || mAttribCollectionKey || burnoutcarasset collection name (gamedb ID) || lookup8 encoded in vehicle AttribSys
| || || || || || 04 = Gold finish || E_LIVERY_GOLD in ELiveryType
|-
| 0xA8 || 0x40 || [[#BrnResource::VehicleListEntryAudioData | VehicleListEntryAudioData]] || mAudioData || ||
| || || || || || 05 = Community finish || Tiger GT/Tempesta Dream excluded from 05
|-
| 0xE8 || 0x10 || ? || ? || Plane-related? || Always null
| 0xFE || 0x1 || uint8_t || muTopSpeedNormal || MaxSpeed || Controlled by AttribSys || Default range: 100-201 (dec)
|-
| 0xF8 || 0x4 || uint32_t || ? || Junkyard category || By default, only WIP secondary finishes have no category. Primary finishes with no category disappear from the Junkyard. See [[#Category | category]]
| 0xFF || 0x1 || uint8_t || muTopSpeedBoost || MaxBoostSpeed || Controlled by AttribSys || Default range: 120-200 (dec)
|-
| 0xFC || 0x1 || uint8_t || muCarType || Vehicle and boost type || High nibble is vehicle type, low nibble is boost type. Switchable boost is set by the vehicle flags but will default to the type selected here. See [[#Vehicle type | vehicle type]] and [[#BrnResource::ECarType | ECarType]]
| 0x100 || 0x1 || uint8_t || muTopSpeedNormalGUIStat || Speed Rating || Speed Stat Table ||
|-
| 0x1010xFD || 0x1 || uint8_t || muTopSpeedBoostGUIStatmuLiveryType || BoostFinish Ratingtype || SpeedSee Stat[[#BrnResource::VehicleListEntry::ELiveryType Table || ELiveryType]]
|-
| 0x1020xFE || 0x1 || uint8_t || muColourIndexmuTopSpeedNormal || DefaultMaxSpeed Colorfrom || Type 00/01/02 range: 00-18AttribSys || Info is for colors listed in PlayerCarColours file
|-
| 0xFF || 0x1 || uint8_t || muTopSpeedBoost || MaxBoostSpeed || Type 03 range:from 00-01AttribSys ||
|-
| 0x100 || 0x1 || uint8_t || muTopSpeedNormalGUIStat || Junkyard || Type 04 range:speed 00-07stat ||
|-
| 0x1030x101 || 0x1 || uint8_t || muPaletteIndexmuTopSpeedBoostGUIStat || DefaultJunkyard Colorboost Typestat || 00 = Gloss || Info is for types listed in PlayerCarColours file
|-
| 0x102 || 0x1 || uint8_t || muColourIndex || Default || 01 =color Metallicindex ||
|-
| 0x103 || 0x1 || uint8_t || muPaletteIndex || Default || 02color =type Pearlescentindex ||
|-
| 0x104 || 0x4 || || || || 03 = Gold/Platinumpadding ||
|}
 
=== BrnResource::VehicleListEntryGamePlayData ===
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 || float32_t || mfDamageLimit || Damage limit || Always 1
|-
| 0x4 || 0x4 || uint32_t || mxFlags || Vehicle flags || See [[#Vehicle flags | flags]]
|-
| 0x8 || 0x1 || uint8_t || Length || Boost bar length ||
|-
| 0x9 || 0x1 || uint8_t || ? || Rank required for unlock || See [[#Rank | rank]]
|-
| 0xA || 0x1 || uint8_t || Capacity || Boost capacity || 04The =default Unused(0) ||matches 5
|-
| 0x1040xB || 0x40x1 || uint8_t || ? || paddingJunkyard ||strength stat ||
|}
 
=== BrnResource::VehicleListEntryAudioData ===
=== GamePlayData ===
{| class="wikitable"
! Offset !! SizeLength !! Type !! Name !! Description !! More Information !! Comments
|-
| 0x0 || 0x8 || [[Common Data Types (Burnout_Paradise)#CgsID | CgsID]] || mExhaustName || Exhaust CgsID || Decodes to engine ID, e.g., DRAG_EX
| 0x0 || 0x4 || float32_t || mfDamageLimit || Damage Limit || Always 1 ||
|-
| 0x8 || 0x8 || [[#CgsAttribSys::AttribSysCollectionKey | AttribSysCollectionKey]] || mExhaustEntityKey || Exhaust ID || Exhaust vehicleengine collection name (gamedb ID). lookup8 encoded in AttribSys. Used under SoundExhaustAsset and ExhaustEntityKey
| 0x4 || 0x4 || uint32_t || mxFlags || 0x00000001 (Bit 0) = IsRaceVehicle || Selectability || "Changes: 1.0: Only bits 0-6 used 1.3: Bits 7-10 added, never set. WIP (bit 11), V1.0 (bit 12), and V1.3 (bit 13) added 1.4: Bit 14 (V1.4) added 1.6: Bit 7 used, always set. First car within a speed range (bit 8) used. 1.7: Bits 4-8 moved to bits 3-7. Switchable boost (bit 8) used. V1.7 (bit 17) added. 1.8: V1.8 (bit 18) added. 1.9: V1.9 (bit 19) added. Bit 7 excludes all but main cars. See the Speed Stats sheet for details on ratings."
|-
| 0x10 || 0x8 || [[#CgsAttribSys::AttribSysCollectionKey | AttribSysCollectionKey]] || mEngineEntityKey || Engine ID || Engine vehicleengine collection name (gamedb ID). lookup8 encoded in AttribSys. Used under SoundEngineAsset and EngineEntityKey
| || || || || 0x00000002 (Bit 1) = CanCheckTraffic? || Always 0 ||
|-
| 0x18 || 0x8 || [[Common Data Types (Burnout_Paradise)#CgsID | CgsID]]|| mEngineName || Engine CgsID || Decodes to engine ID, e.g., DRAG_ENG
| || || || || 0x00000004 (Bit 2) = CanBeChecked? || Always 0 ||
|-
| 0x20 || 0x4 || Name || mRivalUnlockName || 0x00000008Class (Bitunlock 3) = IsTrailerstream || See [[#Class unlock stream || class unlock stream]]
|-
| 0x24 || 0x4 || || || 0x00000010 (Bit 4) = CanTowTrailer || ArticCabs have this setpadding ||
|-
| 0x28 || 0x8 || [[#CgsAttribSys::AttribSysCollectionKey | AttribSysCollectionKey]] || mWonCarVoiceOverKey || Car shutdown streams || languagestreamconfiguration collection name in BURNOUTGLOBALDATA. Contains 8 CgsSoundPlaybackHashes to identify CAR_SHUTDOWN streams
| || || || || 0x00000020 (Bit 5) = CanBePainted || Color changeability ||
|-
| 0x30 || 0x8 || [[#CgsAttribSys::AttribSysCollectionKey | AttribSysCollectionKey]] || mRivalReleasedVoiceOverKey || Car released streams || languagestreamconfiguration collection name in BURNOUTGLOBALDATA. Contains 8 CgsSoundPlaybackHashes to identify CAR_RELEASED streams
| || || || || 0x00000040 (Bit 6) = ? || Always 1 ||
|-
| 0x38 || 0x4 || uint32_t || muiAIMusicLoopContentSpec || 0x00000080AI (Bitmusic 7)stream =|| FirstSee car[[#AI withinmusic a speed rangestream || AI ||music stream]]
|-
| 0x3C || 0x1 || uint8_t || muiAIExhaustIndex || 0x00000100AI (BitEngine 8)Stream =|| HasSee Switchable[[#AI Boostengine stream || AI ||engine stream]]
|-
| 0x3D || 0x1 || uint8_t || muiAIExhaustIndex2ndPick || 0x00000200AI (BitEngine 9)Stream = ?2 || AlwaysSee 0[[#AI engine stream || AI engine stream]]
|-
| 0x3E || 0x1 || uint8_t || muiAIExhaustIndex3rdPick || 0x00000400AI (BitEngine 10)Stream = ?3 || Versioning.See Always[[#AI 0engine stream || AI engine stream]]
|-
| 0x3F || 0x1 || || || 0x00000800 (Bit 11) = Is WIP/dev || padding ||
|}
 
=== CgsAttribSys::AttribSysCollectionKey ===
{| class="wikitable"
|-
! Offset !! Length !! Type !! Name !! Description !! Comments
| || || || || 0x00001000 (Bit 12) = Is from 1.0 || Paradise Cars ||
|-
| 0x0 || 0x8 || int64_t || miAssetGuid || 0x00002000 (Bit 13) = Is from 1.3 || Online Cars/Community Cars ||
|}
 
= Enumerations =
=== Category ===
{| class="wikitable"
|-
! Name !! Value !! Comments
| || || || || 0x00004000 (Bit 14) = Is from 1.4 || Paradise Bikes ||
|-
| ? || 0x1 || Paradise Cars
| || || || || 0x00008000 (Bit 15) = Is from 1.5 || ||
|-
| ? || 0x2 || Paradise Bikes
| || || || || 0x00010000 (Bit 16) = Is from 1.6 || ||
|-
| ? || 0x4 || Online Cars
| || || || || 0x00020000 (Bit 17) = Is from 1.7 || Toys/Legendary Cars/Boost Specials ||
|-
| ? || 0x8 || Toy Vehicles
| || || || || 0x00040000 (Bit 18) = Is from 1.8 || Cop Cars ||
|-
| ? || 0x10 || Legendary Cars
| || || || || 0x00080000 (Bit 19) = Is from 1.9 || Island Cars ||
|-
| ? || 0x20 || Boost Special Cars
| 0x8 || 0x1 || uint8_t || Length || Boost Length || 00 = None || Default values listed.
|-
| ? || 0x40 || Cop || || || 03 = Aggression || Cars
|-
| ? || 0x80 || Big ||Surf Island || || 04 = Speed || Cars
|}
 
=== Vehicle type ===
{| class="wikitable"
|-
! Name !! Value !! Comments
| || || || || || 07 = Stunt ||
|-
| ? || 0 || Car
| 0x9 || 0x1 || uint8_t || || Rank required || 00 = Learner's Permit ||
|-
| ? || 1 || || || || 01 = D Class License || Bike
|-
| ? || 2 || || || || 02 = C Class License || Plane
|}
 
=== BrnResource::ECarType ===
{| class="wikitable"
|-
! Name !! Value !! Comments
| || || || || || 03 = B Class License ||
|-
| E_CARTYPE_DANGER || 0 || Speed
| || || || || || 04 = A Class License ||
|-
| E_CARTYPE_AGGRESSION || 1 || Aggression
| || || || || || 05 = Burnout License ||
|-
| E_CARTYPE_STUNTS || 2 || Stunt
| 0xA || 0x1 || uint8_t || Capacity || Boost Capacity || "00 = Default (matches 05) Traffic cars use different values"
|-
| ? || 3 || None
| 0xB || 0x1 || uint8_t || || Strength Rating || ||
|-
| ? || 4 || Locked
|-
| E_CARTYPE_INVALID || 5 ||
|-
| E_CARTYPE_COUNT || 5 ||
|}
 
=== AudioData ===
=== BrnResource::VehicleListEntry::ELiveryType ===
{| class="wikitable"
! Offset !! Size !! Type !! Name !! Description !! More Information !! Comments
|-
! Name !! Value !! Comments
| 0x0 || 0x8 || [[Common Data Types (Burnout_Paradise)#CgsID | CgsID]] || mExhaustName || Exhaust CgsID || Decodes to engine ID e.g. DRAG_EX || Use encdec.rb or BurnoutHasher to decode
|-
| E_LIVERY_DEFAULT || 0 || Primary finish (primary vehicle)
| 0x8 || 0x8 || [[AttribSysCollectionKey (Burnout Paradise) | AttribSysCollectionKey ]]|| mExhaustEntityKey || Exhaust ID || Exhaust vehicleengine collection name || lookup8 encoded in AttribSys. Used under SoundExhaustAsset and ExhaustEntityKey.
|-
| E_LIVERY_COLOUR || 1 || Secondary finish
| 0x10 || 0x8 || [[AttribSysCollectionKey (Burnout Paradise) | AttribSysCollectionKey ]]|| mEngineEntityKey || Engine ID || Engine vehicleengine collection name || lookup8 encoded in AttribSys. Used under SoundEngineAsset and EngineEntityKey.
|-
| E_LIVERY_PATTERN || 2 || Primary finish (Burning Route vehicle)
| 0x18 || 0x8 || [[Common Data Types (Burnout_Paradise)#CgsID | CgsID]]|| mEngineName || Engine CgsID || Decodes to engine ID e.g. DRAG_ENG || Use encdec.rb or BurnoutHasher to decode
|-
| E_LIVERY_SILVER || 3 || Platinum finish
| 0x20 || 0x4 || Name || mRivalUnlockName || Class Unlock Stream Hash || BFA57004 = SuperClassUnlock ||
|-
| E_LIVERY_GOLD || 4 || Gold finish
| || || || || || EF6F3448 = MuscleClassUnlock ||
|-
| ? || 5 || Community finish (excluding Tiger GT/Tempesta Dream)
| || || || || || D9917B81 = F1ClassUnlock ||
|}
 
=== Vehicle flags ===
Changes:<br/>
1.0: Only bits 0-6 used<br/>
1.3: Bits 7-10 added, never set. WIP (bit 11), V1.0 (bit 12), and V1.3 (bit 13) added<br/>
1.4: Bit 14 (V1.4) added<br/>
1.6: Bit 7 used, always set. First car within a speed range (bit 8) used.<br/>
1.7: Bits 4-8 moved to bits 3-7. Switchable boost (bit 8) used. V1.7 (bit 17) added.<br/>
1.8: V1.8 (bit 18) added.<br/>
1.9: V1.9 (bit 19) added.
 
{| class="wikitable"
|-
! Name !! Value !! Comments
| || || || || || C9D8E2A3 = TunerClassUnlock ||
|-
| IsRaceVehicle || 0x1 || Allows a vehicle to be selected in the junkyard
| || || || || || 655484B3 = HotRodClassUnlock ||
|-
| CanCheckTraffic? || 0x2 || Possibly CanBeChecked. Always 0
| || || || || || E99AE3EB = RivalGen ||
|-
| 0x24CanBeChecked? || 0x4 || Possibly ||CanCheckTraffic. Always || padding || || 0
|-
| IsTrailer || 0x8 || Trailers have this set
| 0x28 || 0x8 || [[AttribSysCollectionKey (Burnout Paradise) | AttribSysCollectionKey ]]|| mWonCarVoiceOverKey || Car Shutdown Streams || languagestreamconfiguration collection name in BURNOUTGLOBALDATA || Contains 8 CgsSoundPlaybackHashes to identify CAR_SHUTDOWN streams.
|-
| CanTowTrailer || 0x10 || ArticCabs have this set
| 0x30 || 0x8 || [[AttribSysCollectionKey (Burnout Paradise) | AttribSysCollectionKey ]]|| mRivalReleasedVoiceOverKey || Car Released Streams || languagestreamconfiguration collection name in BURNOUTGLOBALDATA || Contains 8 CgsSoundPlaybackHashes to identify CAR_RELEASED streams.
|-
| CanBePainted || 0x20 || Allows the vehicle to be painted
| 0x38 || 0x4 || uint32_t || muiAIMusicLoopContentSpec || "AI Music Stream Hash Name hash of full gamedb path" || 9D3C81A9 = AI_Muscle_music1 ||
|-
| ? || 0x40 || Unknown. Always 1
| || || || || || A7AE72CB = AI_Truck_music1 ||
|-
| ? || 0x80 || Is ||the first ||car within ||a 4B944D28certain = AI_Tuner_muisc1 ||speed range
|-
| ? || 0x100 || Has switchable boost
| || || || || || 09235CD9 = AI_Sedan_music1 ||
|-
| ? || 0x200 || Unknown. Always 0
| || || || || || E9901A8A = AI_Exotic_music1 ||
|-
| ? || 0x400 || Versioning. Always 0
| || || || || || DD342AB1 = AI_Super_muisc1 ||
|-
| ? || 0x800 || Is WIP/dev
| 0x3C || 0x1 || uint8_t || muiAIExhaustIndex || AI Engine Stream || "01 = AIROD_EX 02 = AI_CIVIC_EX 03 = AI_GT_ENG 04 = AI_MUST_EX 05 = AI_F1_EX"
|-
| ? || 0x1000 || Is from 1.0. Used on Paradise Cars
| 0x3D || 0x1 || uint8_t || muiAIExhaustIndex2ndPick || AI Engine Stream 2 || ||
|-
| ? || 0x2000 || Is from 1.3. Used on Online Cars/Community Cars
| 0x3E || 0x1 || uint8_t || muiAIExhaustIndex3rdPick || AI Engine Stream 3 || ||
|-
| 0x3F? || 0x10x4000 || Is ||from 1.4. ||Used paddingon || ||Paradise Bikes
|-
| ? || 0x8000 || Is from 1.5
|-
| ? || 0x10000 || Is from 1.6
|-
| ? || 0x20000 || Is from 1.7. Used on Toys/Legendary Cars/Boost Specials
|-
| ? || 0x40000 || Is from 1.8. Used on Cop Cars
|-
| ? || 0x80000 || Is from 1.9. Used on Island Cars
|}
 
=== SpeedStats (MPH)Rank ===
{| class="wikitable"
|-
! Name !! Value !! Comments
|-
| ? || 0 || Learner's Permit
|-
| ? || 1 || D Class License
|-
| ? || 2 || C Class License
|-
| ? || 3 || B Class License
|-
| ? || 4 || A Class License
|-
| ? || 5 || Burnout License
|}
 
=== AI engine stream ===
{| class="wikitable"
! !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
|-
! Name !! Value !! Comments
| Speed/Boost || ≤120 || 121-130 || 131-140 || 141-150 || 151-160 || 161-170 || 171-180 || 181-190 || 191-199 || ≥200
|-
| ? || 1 || AIROD_EX
|-
| ? || 2 || AI_CIVIC_EX
|-
| ? || 3 || AI_GT_ENG
|-
| ? || 4 || AI_MUST_EX
|-
| ? || 5 || AI_F1_EX
|}
 
= Streams =
=== Class unlock stream ===
{| class="wikitable"
|-
! Name !! Hash !! Comments
|-
| SuperClassUnlock || 0xBFA57004 ||
|-
| MuscleClassUnlock || 0xEF6F3448 ||
|-
| F1ClassUnlock || 0xD9917B81 ||
|-
| TunerClassUnlock || 0xC9D8E2A3 ||
|-
| HotRodClassUnlock || 0x655484B3 ||
|-
| RivalGen || 0xE99AE3EB ||
|}
 
=== AI music stream ===
{| class="wikitable"
|-
! Name !! Hash !! Comments
|-
| AI_Muscle_music1 || 0x9D3C81A9 ||
|-
| AI_Truck_music1 || 0xA7AE72CB ||
|-
| AI_Tuner_muisc1 || 0x4B944D28 ||
|-
| AI_Sedan_music1 || 0x09235CD9 ||
|-
| AI_Exotic_music1 || 0xE9901A8A ||
|-
| AI_Super_muisc1 || 0xDD342AB1 ||
|}