Vehicle List/Burnout Paradise: Difference between revisions

Line 183:
! Offset !! Size !! Type !! Name !! Description !! More Information !! Comments
|-
| 0x0 || 0x8 || [[CgsIDCommon Data Types (BurnoutParadiseBurnout_Paradise)#CgsID | CgsID ]] || mExhaustName || Exhaust CgsID || Decodes to engine ID e.g. DRAG_EX || Use encdec.rb or BurnoutHasher to decode
|-
| 0x8 || 0x8 || [[AttribSysCollectionKey (Burnout Paradise) | AttribSysCollectionKey ]]|| mExhaustEntityKey || Exhaust ID || Exhaust vehicleengine collection name || lookup8 encoded in AttribSys. Used under SoundExhaustAsset and ExhaustEntityKey.
Line 189:
| 0x10 || 0x8 || [[AttribSysCollectionKey (Burnout Paradise) | AttribSysCollectionKey ]]|| mEngineEntityKey || Engine ID || Engine vehicleengine collection name || lookup8 encoded in AttribSys. Used under SoundEngineAsset and EngineEntityKey.
|-
| 0x18 || 0x8 || [[CgsIDCommon Data Types (BurnoutParadiseBurnout_Paradise)#CgsID | CgsID ]]|| mEngineName || Engine CgsID || Decodes to engine ID e.g. DRAG_ENG || Use encdec.rb or BurnoutHasher to decode
|-
| 0x20 || 0x4 || Name || mRivalUnlockName || Class Unlock Stream Hash || BFA57004 = SuperClassUnlock ||
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