Vehicle List/Burnout 3
Based on information from Burnout Revenge debugging symbols.
Structures
Vehicle List
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | RwInt32 | mnVersionNumber | File version | 6 |
0x4 | 0x4 | RwInt32 | mnVehicleCount | ||
0x8 | 0x200 | int[128] | mabVehicleIsDriveable | ||
0x208 | 0x200 | EB3RaceCarRank[128] | maeRaceCarRanks | ||
0x408 | 0x400 | long unsigned int[128] | maVehicleIDs | ||
0x808 | 0x200 | int[128] | manVehicleMaxCrashScore | ||
0xA08 | 0x200 | int[128] | manVehicleGrudgePoints | ||
0xC08 | 0x3F8 | unsigned char[1016] | mau8Pad |
Enumeration
EB3RaceCarRank
Name based on Revenge debugging symbols.
Name | Value | Comments |
---|---|---|
eRaceCarRank0 | 0 | |
eRaceCarRank1 | 1 | |
eRaceCarRank2 | 2 | |
eRaceCarRank3 | 3 | |
eRaceCarRank4 | 4 | |
eRaceCarRankCount | 5 |